Patch Notes
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Greetings, Adventurers!
The Patch Notes for the update on Jul 9 (Tue) are here!
Adventurers, please see the newly applied patch notes and enjoy an even more exciting adventure.
※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.
Black Shrine
Developer Commentary:
Black Shrine is content where you challenge bosses, each representing a tale of the Land of the Morning Light. You must select and control the Energies wisely to destroy and defeat the bosses. Bosses gradually become stronger from Calamity 1 to Calamity 6, and their attack patterns become more varied.
It's been about two months since the Calamity 6 update, and to make it easier for more adventurers to challenge Calamity 6, we have re-evaluated the attack methods and abilities of the Calamity 6 bosses in the Black Shrine. We will apply the improvements in this update.
The main changes focus on maintaining the core challenge content of retaliating against the bosses' attacks and strategizing according to the situation.
Also, we increased the Max Energy, allowing for better utilization of Energy. We've adjusted the boss attack timings so that you can inflict sufficient damage rather than just avoiding attacks.
Elements that made strategizing attacks unnecessarily difficult have been removed or alleviated, making it easier to succeed in the challenge by understanding the core strategy.
- Increased the Max Energy in Black Shrine to 12.
ㆍ The Max Energy increases by 1 for each successful first attempt of each difficulty level for each boss.
Yeowoo Cave
- Changed Gumiho's clones and jars to appear simultaneously.
- Changed the Black Spirit's lines relevant to the appearance of the jars.
Dokkebi Cave
- Increased the HP consumed when the Soldierkkebi turn into lightning and attack.
- Added Black Spirit lines that announce the appearance of the second group of Soldierkkebi.
- Soldierkkebi will be stunned when transforming into lightning and attacking, with the attack range marked in blue.
ㆍ You can avoid the blue attack range by timing your movements to when the Soldierkkebi are stunned.
- Optimized the visual effects for the lightning explosion attack.
Tiger Palace
- Delayed Sangoon's frenzied state by 10 seconds.
- Extended the startup time for Sangoon's frenzied attack, while shortening the attack duration.
ㆍ Attacking during the extended startup time will deal more damage to Sangoon than before.
Songakshi Tomb
- Improved the scarlet tears shed by the real Songakshi to be more visible.
- Improved charms to be seen from a greater distance.
ㆍ When the character attacks Songakshi, they take damage due to the charm's effect. Using energy for "Recover HP when attacking" will help maintain HP more stably.
- Added a new Black Spirit line to indicate the charm that can deal significant damage against Songakshi.
Beombawi Valley
- Improved the red attack range of Apex Changui to be indicated in Calamity 6 like the previous Calamities.
- Reduced the max HP of Tiger Changui.
- Increased the damage taken by the Apex Changui each time the energy goes against the current.
- Changed the reddish effect that indicates the combat zone boundary from red to orange.
Bari Forest
- Decreased the rate of Bari's teleportation after the Great General appears.
- Added a preparing motion before Bari teleports, and changed the area indicated on the ground to yellow.
- Added Black Spirit lines warning Bari's powerful attacks.
Altar of Blood
- Decreased the range and damage of Oduksini's central pull attack.
- Decreased the range and damage of Oduksini's melee attack after jumping.
- Added a Black Spirit line for when the character's HP is below half.
Character
Developer Commentary:
In this class balance adjustment, we are implementing three major updates.
First, we are making balance changes for Phantasma, Void Knight, and Destroyer, classes that have shown lower performance overall or had issues with the renewal of passive skill durations.
We have enhanced passive skills and increased the utility of certain skills, making them more useful than before.
Secondly, we are focusing on instant-cast skills. These skills can be used immediately even while using other skills. In this update, we have added instant-cast effects to some skills of classes that previously did not have any.
To help you identify which skills can be instantly activated, we have added the phrase "Instant activation available" to their descriptions.
Lastly, we are introducing a skill enhancement that reduces movement distance. Some class skills involve significant movement, which can reduce efficiency during auto-combat by causing the classes to stray from monster groups and then return.
We have added an skill enhancement to these skills, allowing you to use them in place during auto-combat when the effect is activated. When the effect is deactivated, the skills will function as they did before, involving movement.
We are currently reviewing all classes and plan to gradually expand the scope of these adjustments.
Common
- Added the text "Instant activation available" to the description of skills that can be used instantly during other skills.
Void Knight
Nightpierce
- Improved to be able to use the skill immediately during other skills.
- Added "Flow: Nightfall."
Flow: Nightfall
- Triple the damage of "Nightpierce"
- Change skill action when activated
Cross Slash
- "1 additional hit" upon skill use with Magic Activation is in effect
Obsidian Ashes
- "Forward Guard for 0.5 sec" upon skill use with Magic Activation in effect
Legacy of the Vedir
- "Burn: 150 damage every sec for 3 sec" upon skill use with Magic Activation in effect
Phantasma
Scattering Darkness
- Upon activating the "Scattering Darkness" status, 50% of your Magic is consumed.
- Decreased the Magic cost from 10 to 5 while "Scattering Darkness" is active.
- While "Scattering Darkness" is active, if your Magic reaches 100, 50 Magic will be consumed, and the effect duration will be renewed.
Twin Slash
- When "Flow: Specter Slash" is activated, using the skill allows for faster additional attacks.
- When "Flow: Specter Slash" is activated, using the skill increases the time spent in the air, movement distance, and attack range.
Vediant Shockwave
- Increased attack range.
- Improved to be able to use the skill immediately during other skills.
Nova Chain
- Improved to combo with "Umbral Pillars."
Pneumatic Burst
- Improved to combo with "Supernova."
Nightpierce (Succession Skill)
- Improved to be able to use the skill immediately during other skills.
- Added "Flow: Nightfall."
Flow: Nightfall
- Triple the damage of "Nightpierce"
- Change skill action when activated
Destroyer
Overheat
- When the activation conditions are met while the effect is active, the idle time is renewed.
Funeral Blast
- "Forward Guard for 2 sec" upon skill use with "Radiant Heat" in effect
Kunoichi
Viper Strike
- Changed to not teleport to the target without holding the skill button after the skill.
Cripple
- Improved to be able to use the skill immediately during other skills.
Raven
- Decreased damage dealt against field bosses.
Huntress
Flurry of Arrows
- Improved the speed of the startup and follow-up motions.
Archer
Bolt Storm
- Improved to be able to use the skill immediately during other skills.
Snapshot
- Added "Flow: Fixed Shot."
ㆍ When activated, it attacks from a stationary position.
Zayed
Condemnation
- Improved to be able to use the skill immediately during other skills.
Mystic
Somersault Kick
- Improved to be able to use the skill immediately during other skills.
Sura
Twin Dragon
- Improved to be able to use the skill immediately during other skills.
Legatus
Lightning Crash
- Improved to be able to use the skill immediately during other skills.
Thunderclap
- Improved to be able to use the skill immediately during other skills.
Sage
Thunderclap (Succession Skill)
- Improved to be able to use the skill immediately during other skills.
Fletcher
Keep Away
- Added "Flow: Precision Shot."
ㆍ When activated, the attack will be performed in place.
Buccaneer
Smooth Sailin'
- Added "Flow: Crouch Shot."
ㆍ When activated, the attack will be performed in place.
Corsair
Smooth Sailin' (Succession Skill)
- Added "Flow: Crouch Shot."
ㆍ When activated, the attack will be performed in place.
Improvements
Land of the Morning Light
- Added a skip feature for certain quests and mission cutscenes for the Tale Collection.
ㆍ This does not apply to cutscenes containing essential content.
System
- Improved to navigate the character to the nearest Orwen when tapping "Orwen" from the item description of [Roaring Energy].
- Increased the time required for "Violent" monsters in normal field, Hadum, and Chaos zones to respawn.
Error Fixes
Character
- [Askeia/Mystic] Fixed an issue where the basic attack was used during auto-combat even when the feature was deactivated.
- [Scholar] Fixed an issue where the HP recovery effect was applied twice when using a Serrett branch skill only once.
- [Grandmaster/Yacha] Fixed an issue where the preview of "Energy Vacuum" with "Flow: Tempest Fangs" enabled was displayed incorrectly when holding the skill button in the skill menu.
- [Sage] Fixed an issue where the preview of "Wormhole" was displayed incorrectly when holding the skill button in the skill menu.
UI
- Fixed an issue where the UI that displays the Holy Artifact's HP on the bottom left of the screen in Node War would display even after the Holy Artifact was destroyed.
- Fixed an issue where the display of my kills/deaths count was abnormal in certain situations during Node War.
- Fixed an issue where the icon was displayed abnormally in certain situations when performing Branch Enhancement on iOS devices.
Early Notice
Trials of Ator: Elite
- After the update maintenance on Jul 16 (Tue), the entries for Trials of Ator: Elite will be reset.
ㆍ Once the entries for Trials of Ator: Elite are reset, you can complete the previously cleared trials again by level to obtain the clear rewards.
ㆍ The previously recorded highest difficulty clear rank will be kept.
Spoils of Battle
- Starting from the update maintenance on Jul 23 (Tue), monster defeat rewards in the Great Desert, Everfrost, and the Land of the Sherekhan will be obtained through Spoils of Battle.
ㆍ The waiting time to discover Spoils of Battle will be set to 1 minute and 40 seconds.
ㆍ In the Great Desert, Spoils of Battle will replace the Great Desert Loot.
ㆍ When moving from non-consumption zones to consumption zones for Purified Water, Citron Tea, and Clockwork, the waiting time to discover Spoils of Battle will reset, allowing discovery after 1 minute and 40 seconds.
- During the update maintenance on Jul 23 (Tue), the following actions will be taken regarding the Great Desert, Everfrost, and the Land of the Sherekhan:
ㆍ Exploration times for each zone will be reset, and two hours of adventure time will be provided after the update maintenance.
ㆍ The expiration dates for any Citron Tea, Purified Water, Clockwork, or chests containing these items you own will expire.
ㄴ Chests without a specific expiration date are excluded from this action.
ㆍ The counts of uncollected Citron Tea, Purified Water, and Clockwork will be reset.
※ With the above, the "Flute of Unity" hot time event will be in progress for a week after the update.
- Period: After maintenance on Jul 23 (Tue) to until maintenance on Jul 30 (Tue)
- Details: The same hot time effect as the [Flute of Unity] buff will be applied in the Great Desert, Everfrost, and Land of the Sherekhan
- Applies to: All adventurers
ㆍ Due to the above event, usage of the [Flute of Unity] will temporarily be restricted after the maintenance on Jul 23 (Tue). You can use the item after the maintenance on Jul 30 (Tue).
ㆍAll the remaining time for the [Flute of Unity] buff will disappear after the maintenance on Jul 23 (Tue), and we will convert that remaining time into items and distribute them.
ㆍ From Jul 22 (Mon), 00:00, you will not be able to proceed with Mercenary Board missions in Everfrost or Call-Up Board missions in the Land of the Sherekhan. These will be available again after the update maintenance on Jul 23 (Tue).
ㆍ Sales of the Citron Tea Pearl items, Citron Tea Pearl/Black Pearl items, and Monthly Content Pass Support Chest will be temporarily restricted at 00:00 on Jul 22 (Mon), and will resume after the update maintenance on Jul 23 (Tue).
ㆍ Adventurers are advised to take note of the above information regarding the use of the Great Desert, Everfrost, and the Land of the Sherekhan.
Events
Starting Events
GM Baloo's Daily Diamond Party
· Event Period: After maintenance on Jul 9 (Tue), 2024 - Jul 15 (Mon), 2024, 23:59
GM Baloo's Almond
· Event Period: After maintenance on Jul 9 (Tue), 2024 - Jul 15 (Mon), 2024, 23:59
GM Baloo's Login Missions
· Event Period: After maintenance on Jul 9 (Tue), 2024 - Jul 15 (Mon), 2024, 23:59
From GM Baloo
· Event Period: After maintenance on Jul 9 (Tue), 2024 - Jul 15 (Mon), 2024, 23:59
Kayal Nesser's Treasure
· Event Period: After maintenance on Jul 9 (Tue), 2024 - Jul 15 (Mon), 2024, 23:59
BRC Guess the Victor!
· Event Period: Jul 9 (Tue), 2024, 00:00 - until the 2024 BRC on Jul 14 (Sun), 2024
Ended Events
· GM Valentine's Make Your Ice Cream
· GM Valentine's Weather Coins!
· GM Valentine's Request
· Puzzle Event
· Puzzle Piece Event
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Products
- Special Pack > Special Package
Lucky Shop Sample Pack [2+1]
Ancient Golden Pack
Golden Adventure Pack
Shrine Co-op Pack [2+Gift]
※ These items can be purchased until Jul 29 (Mon), 2024, 23:59.
- New Outfits
Outfit | Class | Price |
Rose Noire | Huntress, Windwalker | 960 Black Pearls |