Patch Notes
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Greetings, Adventurers!
The Patch Notes for the update on Jul 16 (Tue) are here!
Adventurers, please see the newly applied patch notes and enjoy an even more exciting adventure.
※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.
Guild History
Developer Commentary:
A Guild History feature was added to help you remember the adventures with your guild members for a long time. This new feature records joining and leaving a guild, guild progression, and participation in various guild activities.
It will allow the Guild Master and Officer to manage their guild more conveniently. Also, info on the entire bidding process for Node/Siege Wars and the status of declaring war can also be viewed by period.
We hope that the addition of this Guild History feature will improve guild management and help you look back on the paths you took with your guild members.
- Added a Guild History feature to the Guild menu.
ㆍ You can check the main history by year and month.
ㆍ Only the history for after the update will be displayed, excluding the guild creation date and guild join date.
- The details recorded under Guild History are as follows:
Guild History UI |
Guild Created Joined Guild Left Guild Kicked from Guild Declared War War Declared Against Us Guild Leveled Up Acquired Guild Skill Guild Tax Withdrawal Distributed Guild Bonus Guild Name Changed Donated Weapon Enhanced Annex Successful Siege War Bid Successful Node War Bid Participated in Content (Elite Raid/Guild Rush/Capotia/Capotia Practice Mode) Assigned Master Appointed Officer Dismissed Officer Received Guild Gift Siege/Node War Victory Siege/Node War Defeat Attempted Siege War Bid Siege War Bid Failed/Canceled Attempted Node War Bid Node War Bid Failed/Canceled |
Character
Developer Commentary:
This update is an extension of the previous update.
We've improved the passive skills' effects for Shai, Fletcher, and Drakania to reset when meeting the activation conditions and increased the duration of passives in combat.
Flow skill enhancements were added to certain skills for Maegu and Huntress, boosting PvE efficiency as they can be utilized during auto-combat.
Additionally, you can still utilize these in combat while moving if you deactivate the skill enhancement.
Shai
Musical Genius
- Changed to renew the duration when the activation conditions are met even while the skill effect is active.
Fletcher
Piercing Darkness
- Changed to renew the duration when the activation conditions are met even while the skill effect is active.
Drakania
Ionic Charge
- Changed to renew the duration when using "Brimbolt Wave," "Wings of Ruin," or "Vorpal Thrust" by spending 50 MP while "Ionic Overflow" is active.
Vorpal Thrust
- Changed to roll when using Evasion without entering the arrow keys after the skill.
Azure Claw
- Changed to roll when using Evasion without entering the arrow keys after the skill.
Mystic
Knee Thrust
- Improved to use the skill during auto-combat even when enemies are nearby.
Maegu
Charm: Sigil Shot
- Added "Flow: Unfold."
ㆍ When activated, the attack will be performed in place.
Huntress
Blasting Gust
- Added "Flow: Power Shot."
ㆍ When activated, the attack will be performed in place.
Improvements
Node War
- Improved to display the Fortress number in the upper center of the screen to make the location of Neutral Fortresses more recognizable during Fortress Siege.
- Changed the text that was separately displayed as "node object" and "siege object" to be unified to "node/siege object."
- Improved to navigate to the Fortress when tapping the Fortress icon on the upper center of the screen during Fortress Siege.
- Changed the Node War/Siege War to end within a maximum of 15 seconds after the time is up.
Trials of Ator: Elite
- Reset Trials of Ator: Elite entries and the First Clear Reward information.
ㆍ Existing highest difficulty clear ranks will be maintained.
System
- Improved the app stability and usability.
ㆍ The performance will be improved by optimizing the device memory usage.
ㆍ Game optimization processes will be applied.
- Changed to prevent the character from occupying a Battlefield of the Sun Node while Invincible.
UI
- Added an icon to the content screen indicating whether the boss damage increase effect is applied.
ㆍ The "A world boss." text will display when you tap the icon.
- Added an icon to display when your pets' fullness is low in Sleep Mode.
- Improved to drag the screen even when tapping the region icons on the World Map.
Error Fixes
Character
- [Huntress] Fixed an issue where the character was displayed abnormally when stopping movement upon entering towns in Merchantry.
- [Blade Master/Warlord] Fixed an issue where the cloak and string were displayed abnormally when wearing the Academia Outfit.
- [Sage] Fixed an issue where a character would immediately perform an attack when using Evasion or "Spatial Collapse" after death during "Spatial Collapse."
- [Sage] Fixed an issue where "Super Armor," "Forward Guard," and more were not applied when using a skill while holding a directional key after Evasion.
- [Sage] Fixed an issue where Branch effects were not applied to certain skills when participating in content including Path of Glory.
- [Sage] Fixed an issue where, at times, Super Armor was not applied when using "Phase Shift" after "Wormhole."
- [Titan] Fixed an issue where, at times, Super Armor was not applied when using "Beastly Wind Slash" with the flow skill active then comboing to another skill during "Therianthropy."
System
- Fixed an issue where, at times, the horse's Quantum Jump was used in specific situations.
- Fixed an issue where attempting to exit immediately after entering the Arena would not allow you to leave the match.
- Fixed an issue where the difficulties were not completed at times after defeating Songakshi in Black Shrine.
- Fixed an issue where the movement and rotation distance varied depending on the frame rate of the device running the game.
- Fixed an issue where the range increase effect of Cannon Observatories was not applied correctly.
- Fixed an issue where it was not possible to move to specific locations in the Frost Plains Ruins.
- Fixed an issue where the wagon would display abnormally in the Manage Wagon menu when a horse equipped with barding was connected to it.
- Fixed an issue where the move speed was excessively fast temporarily when Judgment of Aal moved and accelerated.
- Fixed an issue where monsters were getting stuck at the Black Rock Altars in the Hystria Ruins of the Great Desert.
UI
- Fixed an issue where the Restoration screen could not be closed under certain conditions while auto-enhancing Relics.
- Fixed an issue where stats were not displayed in certain items' info windows when exchanging with Igor Bartali in Velia.
- Fixed an issue where the widget for responding to Assemble used during Node War would still display after the match ended.
- Removed details related to Hadum Boss Rush from the description of the "Boss Rush Multiplier" Fairy skill.
Early Notice
Spoils of Battle
- Starting from the update maintenance on Jul 23 (Tue), monster defeat rewards in the Great Desert, Everfrost, and the Land of the Sherekhan will be obtained through Spoils of Battle.
ㆍ The waiting time to discover Spoils of Battle will be set to 1 minute and 40 seconds.
ㆍ In the Great Desert, Spoils of Battle will replace the Great Desert Loot.
ㆍ When moving from non-consumption zones to consumption zones for Purified Water, Citron Tea, and Clockwork, the waiting time to discover Spoils of Battle will reset, allowing discovery after 1 minute and 40 seconds.
- During the update maintenance on Jul 23 (Tue), the following actions will be taken regarding the Great Desert, Everfrost, and the Land of the Sherekhan:
ㆍ Exploration times for each zone will be reset, and two hours of adventure time will be provided after the update maintenance.
ㆍ The expiration dates for any Citron Tea, Purified Water, Clockwork, or chests containing these items you own will expire.
ㄴ Chests without a specific expiration date are excluded from this action.
ㆍ The counts of uncollected Citron Tea, Purified Water, and Clockwork will be reset.
※ With the above, the "Flute of Unity" hot time event will be in progress for a week after the update.
- Period: After maintenance on Jul 23 (Tue) to until maintenance on Jul 30 (Tue)
- Details: The same hot time effect as the [Flute of Unity] buff will be applied in the Great Desert, Everfrost, and Land of the Sherekhan
- Applies to: All adventurers
ㆍ Due to the above event, usage of the [Flute of Unity] will temporarily be restricted after the maintenance on Jul 23 (Tue). You can use the item after the maintenance on Jul 30 (Tue).
ㆍAll the remaining time for the [Flute of Unity] buff will disappear after the maintenance on Jul 23 (Tue), and we will convert that remaining time into items and distribute them.
ㆍ From Jul 22 (Mon), 00:00, you will not be able to proceed with Mercenary Board missions in Everfrost or Call-Up Board missions in the Land of the Sherekhan. These will be available again after the update maintenance on Jul 23 (Tue).
ㆍ Sales of the Citron Tea Pearl items, Citron Tea Pearl/Black Pearl items, and Monthly Content Pass Support Chest will be temporarily restricted at 00:00 on Jul 22 (Mon), and will resume after the update maintenance on Jul 23 (Tue).
ㆍ Adventurers are advised to take note of the above information regarding the use of the Great Desert, Everfrost, and the Land of the Sherekhan.
Spring Season
- The season ends with the update maintenance on Jul 23 (Tue).
- Your season character will transition to a normal character, and you cannot further proceed with the Season Pass.
- The Season Pass is available for purchase until Jul 21 (Sun), 23:59 and you cannot receive rewards for Season Pass quests you have not completed once the season ends.
- The following measures will be taken if you haven't completed the season.
ㆍ Tuvala Weapon/Armor, Accessories, Relics, Totems, Alchemy Stones, Scrolls, Chests, and all season-related items will be deleted.
ㆍ All completed, in progress, not completed Season Pass quests will be deleted.
- The following measures will be taken for the Tuvala Gear in possession.
Tuvala Gear | Awakened Enhancement at End of Season | Received Gear at End of Season |
Tuvala Weapon/Armor | Awakened Enhancement +14 or below | +0 Chaos Weapon/Armor |
Awakened Enhancement +15 | +1 Chaos Weapon/Armor | |
Awakened Enhancement +16 | +2 Chaos Weapon/Armor | |
Awakened Enhancement +17 | +3 Chaos Weapon/Armor | |
Awakened Enhancement +18 | +4 Chaos Weapon/Armor | |
Awakened Enhancement +19 | +5 Chaos Weapon/Armor | |
Awakened Enhancement +20 | +6 Chaos Weapon/Armor | |
Tuvala Accessory | Awakened Enhancement +6 or below | +0 Chaos Accessory |
Awakened Enhancement +7 | +1 Chaos Accessory | |
Awakened Enhancement +8 | +2 Chaos Accessory | |
Awakened Enhancement +9 | +3 Chaos Accessory | |
Awakened Enhancement +10 | +4 Chaos Accessory | |
Tuvala Totem | No Enhancement | +0 Primal Rift Totem |
+6 Abyssal Totem | ||
Enhancement +1 | +1 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +2 | +2 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +3 | +3 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +4 | +4 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +5 | +5 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +6 | +7 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +7 | +9 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +8 | +11 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +9 | +13 Primal Rift Totem | |
+6 Abyssal Totem | ||
Enhancement +10 | +15 Primal Rift Totem | |
+6 Abyssal Totem | ||
Tuvala Relic | Enhancement +4 or below | +0 Primal Relic |
Enhancement +5 | +1 Primal Relic | |
Enhancement +6 | +2 Primal Relic | |
Enhancement +7 | +3 Primal Relic | |
Enhancement +8 | +4 Primal Relic | |
Enhancement +9 | +5 Primal Relic | |
Enhancement +10 | +6 Primal Relic | |
Tuvala Alchemy Stone | Before it is Awakened | +0 Primal Alchemy Stone |
Awakened Enhancement +3 or below | ||
Awakened Enhancement +4 | +1 Primal Alchemy Stone | |
Awakened Enhancement +5 | +2 Primal Alchemy Stone | |
Awakened Enhancement +6 | +3 Primal Alchemy Stone | |
Awakened Enhancement +7 | +4 Primal Alchemy Stone | |
Awakened Enhancement +8 | +5 Primal Alchemy Stone | |
Awakened Enhancement +9 | +6 Primal Alchemy Stone | |
Awakened Enhancement +10 | +7 Primal Alchemy Stone |
- Only one of the highest level in possession/equipped will be compensated and all items will be sent to The in-game mailbox.
- If you have all Tuvala Gear required to complete the season after completing the Season Pass, the season will be completed and the Dazzling Completion Certificate will also be sent to your in-game mailbox.
ㆍ You can exchange a Dazzling Completion Certificate for one of the completion rewards from Igor Bartali in Velia.
Events
Starting Events
GM Meldor's Bingo Event
· Event Period: After maintenance on Jul 16 (Tue), 2024 - Jul 22 (Mon), 2024, 23:59
GM Meldor's Bingo Pass Event
· Event Period: After maintenance on Jul 16 (Tue), 2024 - Jul 22 (Mon), 2024, 23:59
Candy From GM Meldor's Friend, Talish!
· Event Period: After maintenance on Jul 16 (Tue), 2024 - Jul 22 (Mon), 2024, 23:59
GM Gift Contest
· Event Period: After maintenance on Jul 16 (Tue), 2024 - Jul 22 (Mon), 2024, 23:59
Ended Events
· GM Baloo's Daily Diamond Party
· GM Baloo's Almond
· GM Baloo's Login Missions
· From GM Baloo
· Kayal Nesser's Treasure
· Siege/Node War Bonus Event!
· BRC Guess the Victor!
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Products
- Special Pack > Special Package
· Lucky Shop Pack
· Luminescent Enhancement Chest
· Golden Co-op Pack
· Shakatu's Secret Storage [2+1]
※ These items can be purchased until Jul 29 (Mon), 2024, 23:59.
- New Outfits
Outfit | Class | Price |
Anemos | Kunoichi | 960 Black Pearls |