Adventurer's Guide

Merchantry

 

Contents

01. Beginning Steps

02. Preparations

03. Merchantry

04. Merchantry Report

05. Expansion (New)

 

In Merchantry, Adventurers can acquire various amounts of items and resources to aid your adventure. Explore numerous towns as you increase Amity with the town’s merchants and purchase special items that are only available in certain towns to further improve your trade!

 

Merchantry can be accessed by tapping [Merchantry] on the main menu. It can also be accessed via the [Trading Post] in the Camp.

※ Merchantry is available upon defeating Hexe Marie.

 

 

 

To begin Merchantry, a horse is needed to pull the wagon.

Harness a horse to a wagon by going to [Trading Post] > [Manage Wagon]. The grade of the horse will determine the amount of food that can be stored in the wagon, so you'll probably want to use a higher tier horse to pull the wagon!

 

✅ Check Before Beginning Your Trip!

[1] Trade Goods

Merchantry can be more effective when you have some Trade Goods at hand. Tap [Auto-Load] to move all Trade Goods in your Inventory to the wagon, or tap [Trade Goods] to place the items in yourself.

 

[2] The Four Escorts

Four Escorts are needed to guarantee the safety of the wagon during travel and to increase the effectiveness of Merchantry. The designated Escorts will be able to gain experience and increase their levels by gathering and fighting off enemies during their travels.

- Grade and Level of Escorts

A higher-grade Escort can reach a higher maximum level, and a higher level Escort increases the success rate of various events that occur during Merchantry. 

 

- Combined Escort Level

The higher the combined level of all designated Escorts, the higher the quality of rewards you will obtain during Merchantry.
※ One Escort can reach a maximum of Lv 200. As such, when the combined level of all Escorts is 200, 400, 600, or 800, you will receive additional rewards.

 

[3] Food

Food is a necessity to begin Merchantry. The total capacity of Food is decided by the [Daily Food Supply] and a designated [Food Capacity] per trip. Food capacity is also affected by the grade of your wagon and the horse that’s harnessed to it. The higher they are, the higher the food capacity will be.

※ If the amount of food is below 20% of the total food capacity, Merchantry cannot be started.

 

[4] Craft/Manage Wagon

By accessing [Trading Post] > [Manage Wagon], horses can be harnessed to the wagon currently in possession. New wagons can also be crafted.

※ Harnessing higher-grade horses will allow for a higher food capacity.

 

- Craft Wagon

In addition to the basic Freight Wagon, other types of wagons can be crafted upon reaching higher Merchantry levels.

※ You can complete events that occur during your trip to gain experience and increase your Merchantry level.

※ Each wagon has different and unique stats.

 

 

[1] Map

You can check each town's trade goods and market values as well as Merchantry events on the map.

 

While food is not consumed when you enter a town, it will be consumed while you are outside of one, even when standing still. Be sure to plan your routes strategically!

 

- Camp 

You can now drive your wagon to your camp on the map for supplies, providing the below effects. 

 

(1) Supply Food: Refill your food to maximum capacity. This will count towards your daily food limit, and you may continue doing this until your daily food limit has been reached. 

(2) Accel: Increase the speed of the wagon for 180 seconds. 

 

If you encounter an event battle on the same map your camp is located, other workers may come and aid your fight. 

 

- Camp Transfer 

Your camp is placed in Balenos by default, but you can select to transfer your camp to other locations. 

 

Once relocated, you can find your camp’s new location on the map. 

 

[2] Event

 

When traveling

from one town to another, there will be various events that you can initiate. Rewards and experience will be given upon the successful completion of these events. 

 

- Gathering Events

There are two outcomes of a successful gathering event: “Success” or “Super Success.” Earning a “Super Success” will grant greater amounts of rewards and experience.

 

 

 

- Combat Event

There are two outcomes of a combat event: “Win” or “Lose.” Earning a “Win” will grant greater amounts of rewards and experience. 

 

- Auto-Event 

Tap [Settings] to activate Auto-Events. This can stay activated until you reach your next destination. 

 

[How to Set-up] 

 

(1) Auto-Start Event: [ON] to activate [Auto-Start Event] 

(2) Event Setting: Select which events to Auto-Start among Log/Mine/Forage/Explore/Battle  

(3) Set Grade: Select which grades of the events selected above to Auto-Start. Select from [Normal] to [Epic]. 

 

 

- Crow Merchants’ Elixir 

Tap the button on the right side of the food gauge during [Merchantry] to use [Crow Merchants’ Elixir]. 

 

 

You can obtain [Crow Merchants’ Elixir] from the vendor of a town through the [Exchange] function. Once used, you will receive the following benefits for 20 sec. 

 

(1) Increase movement speed. 

(2) Immediately finish event. 

(3) Automatically start event when approaching it. 

※ If Wandering Merchant appears in the same region the wagon is in when [Mystical] Crow Merchant's Elixir is active, you will be able to teleport.

 

 

[3] Trade


① Map

Information about towns and events can be checked here.

② Value

Each town's market values for trade goods can be checked here. Specific routes to different locations can also be set here.

③ Record

The records of every action taken during your trip, including items purchased/sold and events participated in, can be checked here.

④ Wagon Storage

Trade goods in possession and their market values in different towns can be checked here.

⑤ Accel

Accelerate to gain faster movement speed for a short duration. “Accel” can be used again after a short cooldown. Using Accel is extremely efficient, so use it as frequently as possible!

 

- Manage Preset Routes

[Manage Preset Routes] can be accessed by tapping [Value] in order to set specific routes to a certain location.

- Press [Set Destination] on each location in the desired order to set the preset route. 

- [Reset] and [Save] can be used to either start over or save the preset route for future use.

※ Preset routes can be used again when entering Merchantry in the future.

※ [Manage Preset Routes] can be used upon reaching Merchantry Level 10.

 

[4] Entering a Town

In a town, trade goods can be purchased, exchanged, and sold by interacting with the [Trade Vendor].

※ Food is not consumed when inside a town.

① Trade Vendor

Go to the town’s Trade Vendor.

② Value 

Check each town’s market value to initiate trade.

③ Record

Records for trades and events can be checked here.

④ Wagon Storage 

Trade goods in possession and the list of towns they can be sold at, in addition to their market value in each town, can be checked here.

⑤ Exit Town

Leave the town to resume Merchantry.

 

- Trade Vendor

Trade goods and specialty goods can be purchased, exchanged, and sold by interacting with the town’s Trade Vendor. Treasure chests can also be opened here by pressing [Treasure].

 

- Trade Goods / Specialty Goods


 

① Trade Goods 

② Specialty Goods

Obtainable

Hunting and gathering in the field

Can be purchased in Merchantry

Sold

Certain towns

Certain towns

Purchased

Certain towns (at random)

All towns

Type

Various goods are sold in each town

One specialty good is sold in each town

Price

Price is affected by market value

Price is affected by market value in addition to the distance from where the good was purchased

Wandering Shop

Certain trade goods can be sold at high prices here

Specialty goods cannot be sold here

※ Trade Vendors do not purchase goods that are sold in the same village.

※ Purchased specialty goods can be kept or sold at 95% of the value it was purchased at if it is not sold before exiting Merchantry.

 

- Exchange / Rapport

Materials gained through Gathering are needed for [Exchange]. The amount of Rapport you have with individual Trade Vendors will determine the availability and amount of exchangeable items. Purchase trade goods from a Trade Vendor to build Rapport with them.

You can obtain [Crow Merchants’ Elixir] by using [Exchange] function. 

※ Purchasing [Specialty Goods] does not raise Rapport.

※ Rapport with a Trade Vendor will decrease if you do not trade with them for more than 7 days.

 

[5] Wandering Shop

The Wandering Shop can be encountered by chance while traveling. The Wandering Shop, which only sells specific items at a time, is not affected by market value and will sell its goods at a lower price while purchasing specific trade goods at a very high price.

※ [Wandering Merchant] is available for a limited time and cannot be encountered in that region after the time has run out.

 

 

When the food stored in the wagon has been fully consumed, Merchantry will automatically end. Specialty goods that are in possession can be either kept or sold at 95% of the value it was purchased at. Final stats and records can be checked in the Report screen.

※ Different grades of rewards are available for completing Merchantry based on your performance. Test your Merchantry skills and aim for the top-tier reward!
※ Foods that you purchased from merchant NPCs are not available when merchantry ends

Expansion


Developer Commentary:

Altinova has been the midpoint connecting the west and east of the continent. News has arrived that a trade route to the east has finally opened.

Although the road to Valencia City is not yet connected, merchants are busily moving from Barhan Gateway, which leads to the Great Desert, to Shakatu's Camp, where the wealthy Shakatu resides.

With the opening of the trade route to the east, news has also arrived from the Camp. Workers, who have been honing their skills for the adventurer, the Camp's lord, have crafted new wagons and developed new parts to enhance performance.

The workers have also completed preparations for their move to Valencia, regardless of its harsh climate, at the Adventurer's command.

Oh, and be sure to look for the Wandering Merchant when he appears. He might bring new goods that suit the new trade route.

 

- Added new Valencia regions to Merchantry.
ㆍ Reset the Daily Food Supply and the daily Dispatch limit with the addition of new zones.
ㆍ You can move from the right gate in Altinova of South Mediah to get to West Valencia.
ㆍ You can move your Camp to West Valencia or North Valencia.

New Regions

New Towns 

West Valencia

Towns
- Barhan Gateway
- Rock Outpost
- Veteran's Canyon

Wandering Merchant Zones
- Basilisks' Altar
- Waragons' Lair
- Bashim Canyon

North Valencia

Town
- Shakatu's Camp

Wandering Merchant Zones
- Kunid's Shelter
- Deserted City of Runn
- Yalt Canyon







- Connect the Dream Horse Doom to a Merchantry wagon to Quantum Jump from one town to another.
ㆍ You can use it after entering Merchantry and arriving at the next town.
ㆍ It can only be used to move to a town of a region adjacent to the current region.
ㆍ It can be used only once per day.
ㆍ E.g. If you are in Velia of Balenos, you can Quantum Jump to a town in the adjacent zones of Serendia or North Mediah.





- Expanded the max Merchantry level to 120.
ㆍ Increased the Daily Food Supply limit according to the Merchantry level expansion.




- Added 2 types of new wagons available for use in Merchantry.
ㆍ You can Craft them from Camp → Trading Post → Manage Wagon → Craft Wagon.

 

Wagon Types 

Wagon Features 

Noble Wagon

Crafting Materials
- Rugged Boulder x750,000
- Log x750,000
- Adhesive x75
- Iron Ingot x200
- Lumber x450

Can be crafted at Merchantry Lv 75 or higher and at Trading Post Lv 2 or higher.

- Tier 6 Wagon
- Food Capacity: 102,000
- Food Consumption for Traveling: 575
- Weight: 13,500LT
- Buy Stock: 1,000%
- Special Purchase Stock: 400%
- Food Stock: 500%
- Sell Stock: 1,000%"

Peridot Forest Path Wagon

Crafting Materials
- Sturdy Stone x300
- Lumber x1,500
- Log x500,000
- Adhesive x200
- Piece of Image x30
・ Pieces of Image can be purchased from the Wandering Merchant in Merchantry.

Can be crafted at Merchantry Lv 100 or higher and at Trading Post Lv 2 or higher.

- Tier 7 Wagon
- Food Capacity: 114,000
- Food Consumption for Traveling: 650
- Weight: 15,000LT
- Buy Stock: 1,200%
- Special Item Purchase Quantity: 400%
- Food Stock: 600%
- Sell Stock: 1,200%

 



- Added covers and wheels that can be equipped on Merchantry Wagons.
ㆍ You can craft them via Camp → Trading Post → Craft Wagon Parts.
ㆍ Wagon parts can be equipped on Farm, Trade, Merchant, Noble, and Peridot Forest Path Wagons.

 

Types of Covers

Part Description

Farm Wagon Cover

Reduces Food Consumption for Wagon Travel by 5

Crafting Conditions: Can be crafted after reaching Merchantry Lv 15
Craft Materials: Rugged Boulder x10,000, Log x15,000, Wild Grass x50,000

Trade Wagon Cover

Food Consumption for Wagon Travel -10

Crafting Conditions: Can be crafted after reaching Merchantry Lv 25
Craft Materials: Rugged Boulder x50,000, Log x200,000, Wild Grass x40,000

Merchant Wagon Cover

Food Consumption for Wagon Travel -15

Crafting Conditions: Can be crafted when Merchantry is at least Lv 45 and Trading Post is at least Lv 2.
Craft Materials: Rugged Boulder x100,000, Log x300,000, Wild Grass x200,000, Iron Ingot x30, Lumber x200

Noble Wagon Cover

Food Consumption for Wagon Travel -20

Crafting Conditions: Can be crafted when Merchantry is at Level 45 and Trading Post is at Level 2 or higher.
Craft Materials: Rugged Boulder x500,000, Log x500,000, Iron Ingot x150, Lumber x300, Adhesive x50

Forest Path Wagon Cover

Food consumption decreases by 25 when moving the wagon.

Crafting Requirements: Merchantry Level 100, Trading Post Level 2 or higher
Craft Materials: Sturdy Stone x200, Lumber x1,000, Wild Herbs x500,000, Adhesive x200, Piece of Image x30

 

Types of Wheels

Part Description

Farm Wagon Wheel

Wagon Storage Weight +500 LT

Crafting Conditions: Can be crafted after reaching Merchantry Lv 15
Craft Materials: Rugged Boulder x50,000, Log x15,000, Wild Grass x10,000

Trade Wagon Wheel

Wagon Storage Weight +1,000LT

Crafting Conditions: Can be crafted after reaching Merchantry Lv 25
Craft Materials: Rugged Boulder x100,000, Log x50,000, Wild Grass x20,000

Merchant Wagon Wheel

Wagon Storage Weight +1,500LT

Crafting Conditions: Can be crafted when Merchantry is at least Lv 45 and Trading Post is at least Lv 2.
Craft Materials: Rugged Boulder x300,000, Log x100,000, Wild Grass x50,000, Iron Ingot x50, Lumber x30

Noble Wagon Wheel

Wagon Storage Weight +2,000LT

Crafting Conditions: Can be crafted when Merchantry is at least Lv 75 and Trading Post is at least Lv 2.
Craft Materials: Rugged Boulder x500,000, Log x200,000, Adhesive x20, Iron Ingot x200, Lumber x50

Forest Path Wagon Wheel

Wagon Storage Weight +5,000 LT

Crafting Conditions: Can be crafted after reaching Merchantry Lv 100 and Trading Post Lv 2
Craft Materials: Sturdy Stone x320, Lumber x180, Rugged Boulder x500,000, Adhesive x100, Piece of Image x30





- Added [Piece of Image] to the items sold by the Wandering Merchant.
ㆍ [Piece of Image] is used to craft Peridot Forest Path Wagon and its parts, and is registrable on the Market.
ㆍ Each [Piece of Image] costs 5 billion Silver, and the purchase quantity varies depending on the wagon being used.

Mounted Wagon

Purchasable Quantity

Peridot Forest Path Wagon
Noble Wagon

3

Merchant Wagon

2

Other Wagons

1

 

- Changed certain Special Trade Goods on the "Exchangeable Goods List" tradable through a trade merchant and adjusted the quantity of resources required.
ㆍ The required resources are Logs, Rugged Boulders, and Wild Herbs, based on one per item.
ㆍ Excluded [Rare] Condensed Dark Energy from the Special Trade Goods.
ㆍ Added [Abyssal] Condensed Dark Energy.

Item (per unit)

Previous Amount

Changed Amount

Krogdalo's Spirit Stone

55,000 

27,500 

Tower of Trials Entry Pass

14,250 

7,125 

Patrigio Guaranteed Bargain Pass

4,750 

2,375 

Good Black Stone

232 

40 

Grand Black Stone

3,258 

120 

Black Crystal

9,509 

380 

[Unique] Condensed Dark Energy

570 

100 

[Epic] Condensed Dark Energy

4,750 

650 

[Abyssal] Condensed Dark Energy

- 

832 

Lightstone Fragment

190 

47.5 

Relic Fragment 

190 

47.5 

Alchemy Stone Fragment 

190 

47.5 

Novice-Master Skillbook x10 Chest 

950 

500 

Premium Grade Crystal Chest

1900 

950 

 

- Certain Special Trade Goods exchangeable through the trade merchants in Valencia regions will be different from that of other regions.

Existing Goods

Different Appearing Goods:

Black Pearl x200

225 Black Pearls

Krogdalo's Spirit Stone

Luminescent Crystal

Patrigio Guaranteed Bargain Pass

Epic to Abyssal Elion Rune

Good Black Stone

Refined Black Crystal

[Unique] Condensed Dark Energy

[Abyssal] Condensed Dark Energy

Caphras Dust

Adventure Token

Novice to Master Skillbook x10 Chest

Awakening/Ascension Skillbook Chest

 

- Adjusted the frequency of items appearing when exchanging Special Trade Goods.

Adjustment Details

Target

Buff

Tower of Trials Entry Pass
Condensed Dark Energy
Lightstone Fragment
Relic Fragment
Alchemy Stone Fragment
Boss Stamp
Ancient Tablet
Crow Merchants' Elixir x2
Novice to Master Skillbook x10 Chest

Nerf

Black Stone
Black Crystal 
Caphras Dust 
Fair Feed 
Rugged Boulder 
Log 
Wild Grass

Keep

Black Pearls 
Krogdalo's Spirit Stone 
Patrigio Guaranteed Bargain Pass 
Premium Grade Crystal Chest

 



- Changed to obtain Merchantry EXP upon completing Family Dispatch: Merchantry.



- Added new regions to Family Dispatch: Merchantry and changed the progress requirements of existing zones.

 

New Zone

Unlock Requirements:

West Valencia

Merchantry Lv 110 or higher, Tier 6 Wagon

North Valencia

Merchantry Lv 120 or higher, Tier 6 Wagon

 

Existing Zones

Previous Conditions

New Conditions

Balenos

Merchantry Lv 20 or higher

Merchantry Lv 5 or Higher

Serendia

Merchantry Lv 20 or higher, Tier 4 Wagon or higher

Merchantry Lv 10 or Higher, Tier 2 Wagon or Higher

Neutral Border

Merchantry Lv 50 or higher, Tier 4 Wagon or higher

Merchantry Lv 15 or Higher, Tier 3 Wagon or Higher

North Calpheon

Merchantry Lv 60 or higher, Tier 5 Wagon or higher

Merchantry Lv 25 or Higher, Tier 3 Wagon or Higher

Southeast Calpheon

Merchantry Lv 70 or higher, Tier 5 Wagon or higher

Merchantry Lv 40 or Higher, Tier 4 Wagon or Higher

Southwest Calpheon

Merchantry Lv 80 or higher, Tier 5 Wagon or higher 

Merchantry Lv 60 or Higher, Tier 4 Wagon or Higher

South Mediah

Merchantry Lv 90 or higher, Tier 5 Wagon or higher 

Merchantry Lv 80 or Higher, Tier 5 Wagon or Higher

North Mediah

No changes

 

 

- Improved the pop-up message to display more quickly when entering Heidel or Calpheon City during Merchantry.
- Added new Merchantry Tasks.

Quest Details

Completion Rewards

Sell item x100 in Merchantry

Crimson Crown x1, Crow Merchants' Elixir (Mystical) x20

Sell item x150 in Merchantry

Crimson Crown x2, Crow Merchants' Elixir (Mystical) x30

Sell item x200 in Merchantry

Crimson Crown x5, Crow Merchants' Elixir (Mystical) x50

Buy Specialty x100 in Merchantry

Crimson Crown x1, Crow Merchants' Elixir (Mystical) x20

Buy Specialty x150 in Merchantry

Crimson Crown x2, Crow Merchants' Elixir (Mystical) x30

Buy Specialty x200 in Merchantry

Crimson Crown x5, Crow Merchants' Elixir (Mystical) x50

Combat x200 in Merchantry

Crimson Crown x1, Sealed Treasure Chest x30

Combat x250 in Merchantry

Crimson Crown x2, Horse Emblem: Tier 7 (White Horse) x1

Combat x300 in Merchantry

Crimson Crown x5, Piece of Image x1

Log x250 in Merchantry

Crimson Crown x1, Sealed Treasure Chest x30

Log x300 in Merchantry

Crimson Crown x2, Rolling Lightstone Decoration Set x10 

Log x350 in Merchantry

Crimson Crown x5, Piece of Image x1 

Forage x300 in Merchantry

Crimson Crown x1, Sealed Treasure Chest x30 

Forage x350 in Merchantry

Crimson Crown x2, Cron Stone x500 

Forage x400 in Merchantry

Crimson Crown x5, Piece of Image x1 

Mine x350 in Merchantry

Crimson Crown x1, Sealed Treasure Chest x30 

Mine x400 in Merchantry

Crimson Crown x2, Rolling Crystal Decoration Set x10 

Mine x450 in Merchantry

Crimson Crown x5, Piece of Image x1 

Search x400 in Merchantry

Crimson Crown x1, Sealed Treasure Chest x30 

Search x450 in Merchantry

Crimson Crown x2, Horse Emblem: Tier 7 (Black Horse) x1 

Search x500 in Merchantry

Crimson Crown x5, Piece of Image x1

Reach Merchantry Lv 20

Crimson Crown x1, Horse Emblem: Tier 6 (Golden Horse) x1

Reach Merchantry Lv 40

Crimson Crown x2, Crow Merchants' Elixir (Mystical) x20

Reach Merchantry Lv 60

Crimson Crown x3, Crow Merchants' Elixir (Mystical) x30

Reach Merchantry Lv 80

Crimson Crown x5, Crow Merchants' Elixir (Mystical) x50

Reach Merchantry Lv 100

Crimson Crown x7, Krogdalo's Spirit Stone x20

Reach Merchantry Lv 110

Crimson Crown x10, Spirit Tulip x1

Reach Merchantry Lv 120

Crimson Crown x15, Piece of Image x1