Guild League

- 10 guild members can form a party during the scheduled time and participate in Guild League Skirmish matches.
ㆍ Enter the battlefield upon successfully matching against another guild.
ㆍ The party can participate in as many matches as they wish.
- Only one party can participate per guild.
ㆍ A guild cannot participate in another match while one is already in progress.
- Guild League Skirmish lasts for 7 minutes, and the guild with a higher score at the end is declared the winner.
ㆍ All stats, including CP, are standardized.
ㆍEffects from Memory Imprints, accessories, and Fairy skills are not applied. (Added Oct 23)
ㆍ Defeat opposing guild members to earn points.

- The following information is displayed upon entering Guild League Skirmish:
1. Time Remaining and Guild Scores
- Your guild's score is in blue and opposing guild's in red.
- The Skirmish ends when all remaining time has elapsed.
2. Kill Counts and Family Defeated
- The Family name of the Adventurer you just defeated and the number of kills will be displayed.
3. Points Earned upon Kills
- The number above a character's head indicates the amount of points earned upon defeating that character.
ㆍ The number does not indicate the character's current score.
4. Status and Kills
- Tap [Status] for detailed information on the Skirmish, such as the Family names and current scores of all Adventurers by guild, as well as the score of each guild.
- Kills are listed in chronological order, along with the current score of the respective Adventurer.
5. Real-time Kill Count
- Current kills are displayed in real time.
ㆍ Allies are shown in green and opponents in red.

- The battlefield in Guild League Skirmish is divided into the Center and the Wings.
ㆍ Red: Guild respawn points
ㆍ Yellow: The Center
ㆍ Green: The Wings

- The Center leads to the respawn points and the Wings, and it is where most combat takes place.

- Guild respawn points are located north and south of the Center.
ㆍ Guild members will revive at their respective respawn points when incapacitated.
ㆍ There is no revival limit throughout the entire skirmish.

- The Wings are located on either side of the Center.

- Various Artifacts appear at the Center and the Wings.
ㆍ Each area spawns different types of Artifacts.
| Types | Effect |
| Amplification | Increases CP and Move Speed for a certain duration. |
| Ice | Freezes all enemies. |
| Salvation | Restores HP. |
| Lightning | Transforms into a lightning sphere that deals significant damage for a certain duration. |

- Bushes are located throughout the battlefield.
ㆍ Adventurers inside a bush are invisible to Adventurers outside the bush.
ㆍ Attacking an Adventurer inside a bush from outside reveals them momentarily.

- The guild with the higher score at the end of the match wins.
ㆍ League Score increases upon a win and decreases upon a loss.

