Adventurer's Guide

Azunak Arena



Developer Commentary:

"The Sherekhan ancestors of the past never ceased their training to hone their powers to get stronger.

One type of training method was Azunak Arena, for which words were passed down orally by people, where they united with their comrades they could trust with their lives to compete with other groups to progress rapidly.

It is said that warriors who grew stronger through the arena also went on to play major roles in large-scale battles.

The Crimson Dragon Garmoth has awakened from its long slumber and is now an ever-present threat. Another battle of great sacrifice may be imminent.

Groups of like-minded individuals, united in their desire to maintain peace, set off into the well in Drieghan, where Azunak Arena unfolds."

In Azunak Arena, everyone starts on equal footing. It is content where you compete in real-time by defeating monsters and battling other teams to earn points.

Early leveling strategies may be quite similar, but as the arena progresses, your team can achieve progression in various and unique ways.

We hope you, as an Adventurer, form a team with your guild members and achieve a high rank after fierce competition with other teams.

 


- Azunak Arena takes place on Mondays from 18:00 to 18:50 and Thursdays from 20:00 to 20:50.
ㆍ Azunak Arena is held as a pre-season event.
- You can enter via the icon that appears to the right of the minimap or via [Guild menu → Content → Azunak Arena] during the schedule.
- You enter as a team of three with your guild members in Azunak Arena.
ㆍ You can form different teams for each match.
- Only one guild can participate in each match.
ㆍ Matching is done across all servers simultaneously, and you will not be matched with members of your own guild.
- A total of 10 teams enter each arena, all starting with the same CP.
ㆍ Fairy skills are not applied.
ㆍ The outfit you have equipped before entering will be applied as is.
ㆍ You can freely change skill presets within Azunak Arena.
ㆍ Memory Imprint effects equipped will not apply.
ㆍ Once you enter Azunak Arena, the max Evasion limit will be set to 5.
ㆍ When entering Azunak Arena, all classes' skill levels are equalized to Lv 10.
ㆍ Adventurers with 40,000 CP or higher can participate in Azunak Arena immediately after joining a guild.





During Azunak Arena, you can use various functions through the on-screen buttons.
1) The top center of the screen displays information about key events happening in the arena and the remaining time.
2) The center of the screen shows essential messages about the current situation in real-time.
3) The top right of the screen allows you to check your team's rank, your kill/death counts, arena status, and the map.
4) The right side of the screen shows your team members' levels, Family names, and remaining HP.
  ㆍ Tapping on a team member's Family name will guide you to their location and start auto-navigating.
5) Above your character's head, your Family name, Guild name, points, and level are displayed.




- Tap the "Status" button to check the rank and score of all teams.




- Tap the "Map" button to view key information about the arena.

Map Icon Details



Portals

Portals of the same color are connected to each other.


Respawn Points

When defeated, you can select a spot to revive at.


Forbidding Energies
The energies appear before the bosses emerge from them.


Bosses
Fugitive Khalk / Temir / Kvariak


Platforms



Leebur



Dark Shadow





- You can send a quick message to your team members using the button to the right of the HP gauge.
ㆍ When a quick message is used, it will be displayed above the character's head and on the team status widget.
ㆍ A ping will also be created on the map at the location where the quick message was used.
- You can use a ping to send your current location to your team members.
ㆍ When a team member uses a ping to send their current location, a ping icon will appear on the party widget.
ㆍ Tapping the ping icon will auto-navigate you to that location.

 




- Defeat monsters scattered throughout the arena to earn EXP and points.
ㆍ The EXP obtained from defeating monsters is shared with teammates within a 40m radius.
- Your CP increases when you level up.



Bonus EXP

- The higher your character's CP before entering the arena, the more EXP you will gain from defeating monsters.
ㆍ For every 2,500 CP increase starting from 42,500 CP, you will gain an additional 5% EXP.
ㆍ The CP for obtaining the maximum additional EXP is 100,000.

CP

Bonus EXP 

40,000 

0% 

42,500 

5% 

45,500 

10% 

47,500 

15% 

50,000 

20% 

52,500 

25% 

55,000 

30% 

57,500 

35% 

60,000 

40% 

62,500 

45% 

65,000 

50% 

67,500 

55% 

70,000 

60% 

72,500 

65% 

75,000 

70% 

77,500 

75% 

80,000 

80% 

82,500 

85% 

85,000 

90% 

87,500 

95% 

90,000 

100% 

92,500 

105% 

95,000 

110% 

97,500 

115% 

100,000 

120% 



 

- Arrows on the ground will indicate the location of the major targets in the center of the arena from the starting point.
ㆍ Follow the arrows to easily navigate to the groups of monsters.

- You can attack other Adventurers except for your own team members.
ㆍ When you defeat an opponent, you steal 30% of their current score, gain EXP equal to the points obtained, and receive an extra bonus based on your CP before it is equalized inside the arena.
 (This means each team member gains 30%, not splitting 30% among three members.)
ㆍ The points obtained from a defeat are shared with team members within a 40m radius.
ㆍ If you are defeated, you lose 40% of your current score, but your level will not drop.




- When you are defeated in the arena, you can revive after 10 seconds.
ㆍ You can choose to revive at your current location or at one of the 7 Respawn Points scattered across the arena.





- Space-Time Distort occurs 3 minutes and 30 seconds before the arena ends, moving all Adventurers to a specific location.
ㆍ Team members are summoned together, while other teams are summoned nearby.
ㆍ After the Space-Time Distort, the number of revives is limited to one.
ㆍ All HP is recovered after the Space-Time Distort.
- Arrows on the ground will indicate the direction in which Dark Shadow is located once Space-Time Distort occurs.





- After Space-Time Distort, when defeated, you can choose to either revive at your current location or at one of two Respawn Points.
ㆍ If you have no remaining revives after being defeated, you can watch your teammates.




- The location you are teleported to from Space-Time Distort is surrounded by a blue veil, and you cannot move outside of it.
ㆍ The blue veil is maintained until the battle ends.
- When Space-Time Distort occurs, factors of the arena such as portals and bosses disappear.
ㆍ Even within the Space-Time Distort zone, groups of monsters appear, and you can obtain EXP and points by defeating them.





- Team rankings are determined based on the total points at the end of the battle.


Azunak Arena Rewards



- You can obtain the daily participation reward once when the battle ends.
ㆍ The daily participation reward includes [Holy Vial of Light] x100 and [Advanced EXP Scroll] x500.



- You can obtain weekly and monthly rewards based on your participation record.

Time

Rewards

Condition

Weekly

- Sealed Charm of Succession x1

Participate in Azunak Arena three times

- Shadow Knot x200

- Crimson Crown x20

Monthly

- Supreme EXP Scroll x4,000

Reach a total of 300,000 points individually in Azunak Arena

- Tangled Time x20

- Chaos Crystal x10,000

ㆍ The monthly reward will appear after the maintenance on the 1st week of September (scheduled for Sep 3 (Tue)), and you can obtain the reward based on the accrued individual points.

ㆍWe hope you understand that the points earned from Azunak Arena on Sep 2 (Mon) will not count towards the individual points accrued for September.
※ The "Enter Azunak Arena!" event will also take place. We look forward to your interest and participation.

Rules for Leaving

- If you do not engage in combat for 5 minutes after the 1 minute mark of battle, you'll forcefully leave the arena.
ㆍ Not engaging in combat means not dealing or receiving damage to or from monsters or Adventurers.
- You can reenter within 2 minutes after leaving.
- Before Space-Time Distort occurs, you can reenter up to 2 times after leaving.
- Once Space-Time Distort occurs, you cannot reenter even if you have remaining entries.
- Upon reentering after leaving the arena, your level and EXP progress will be retained.
- Individual points obtained before leaving will be reset, and the points of the member(s) who left will be excluded from the team score.
ㆍ Even if you reenter after leaving, individual points will reset, and only newly obtained points will be included in the team score.





- Various arena factors will be uncovered over time once the battle begins.

ㆍ You can check the appearance or disappearance of arena factors on the Map in real-time.



Portals



- Three portals appear right after the battle begins.
ㆍ Portals of the same color are connected to each other.
ㆍ There are no specific conditions or limits on the number of uses, and they disappear after Space-Time Distort.






- There is a low rate of obtaining the Artifact of Amplification when defeating monsters.
ㆍ Upon obtaining it, AP and DP increase by the amount for +5 levels for 1 min.
ㆍ It does not appear on the Map but is shown on the minimap.



Top Adventurers



- After a certain period, the locations of the top 3 individual scorers will be displayed on the map in real-time.
ㆍ They will be marked with numbers in order of their scores, highlighted with a red border.



Special Skills


- The bosses Temir, Kvariak, and Fugitive Khalk will spawn as the battle progresses.
ㆍ You will earn points and EXP every time you deal a certain amount of damage.
ㆍ Each boss has a unique skill, and only the Adventurer who opens the [Skill Acquisition Chest] that appears after defeating the boss can obtain it.
ㆍ If you acquire a new skill while already possessing one, the previous skill will no longer be usable, and only the new skill can be used.
ㆍ The cooldown for all skills is 120 seconds.

Boss

Acquried Skill

Skill Effect

Temir

Heal

Heals 50% of your and nearby teammates' HP.

Kvariak

Poison

Inflict Poison to nearby enemies,
dealing damage equal to 6% of their Max HP every 2 sec for 10 sec.

Fugitive Khalk

Roar

100% resistance to all debuffs and Lv +10 AP/DP increase for 10 sec

 


- When you obtain a special skill, the details will be displayed in the chat window.


Sealed Treasure Chests



- During the arena, seven Sealed Treasure Chests will appear in one location.
ㆍ Four out of the seven chests will grant you a special skill at random when destroyed.
ㆍ Opening the remaining three chests will inflict a Knockdown status effect.
ㆍ All chests will disappear once Space-Time Distort occurs.

- When you open one of them, the "Dark Shadow" will detect it and start attacking various spots on the arena from high above.
ㆍ At this time, the remaining chests will be sealed and can no longer be opened.
ㆍ A mark will appear above the head of the attack target.
ㆍ Even if you become the attack target, Dark Shadow will stop chasing you if you move away from the marked location.



Arena Swords



- There are four swords in Azunak Arena that apply special effects when equipped.
ㆍ These are the Sword of Wind, Sword of Fire, Sword of Hypodynamia, and Sword of Dignity.
ㆍ While you possess one sword, you cannot obtain another.

- You can discover it by defeating bosses or monsters, or by activating platforms.
ㆍ Only the Adventurers from the team that discovered the sword can obtain it first.
ㆍ If the first Adventurer who obtained it dies, it will drop to the ground, and from that point on, all Adventurers can obtain it without any restrictions.

 

Sword of Wind

- You can obtain the Sword of Wind at a low chance when you defeat Darkfell Khalk.
- When you have the Sword of Wind, the effect "When attacking, there is a 6% chance to trigger a Feather Storm that deals damage equal to 12,000% of Attack" is applied.

 

 

Sword of Fire

- There are two ways to obtain the Sword of Fire.
- When the Sword of Fire is owned, the effect "When attacking, there is a 5% chance to trigger Fire Wave, which deals damage equal to 15,000% of AP" is applied.



Platforms



- Three platforms appear during the battle only once.
ㆍIt will disappear when Space-Time Distort occurs.
ㆍ When 3 members stand on the platforms, they will activate.
- Activating the platforms reveals a sealed sword, and destroying it summons the Sword of Fire.



Defeat the Bloodthirsty Khalk

- The Sword of Fire can be discovered at a low rate even after defeating the "Bloodthirsty Khalk."



Sword of Dignity / Sword of Hypodynamia

- The Sword of Dignity and the Sword of Hypodynamia can be obtained by defeating the powerful boss Leebur.
- While owning the Sword of Dignity, the effect "When struck, there is a 10% chance to deal damage equal to 9,000% of AP and trigger King's Rage, which knocks back enemies." applies.
- While owning the Sword of Hypodynamia, the effect "5% chance on hit to activate Witch's Curse, reducing enemy Attack Speed and Move Speed by 30% for 5 sec." applies.



Leebur


- While the arena is in progress, Forbidding Energies will appear in various locations, and shortly after, Leebur will spawn.
ㆍ It will disappear when Space-Time Distort occurs.
ㆍ Leebur is a powerful entity, and you can obtain a lot of points each time you deal a certain amount of damage.
- Leebur will appear simultaneously in two locations, and upon defeat, different swords will appear at each location.



Dark Shadow



- After the Space-Time Distort, Dark Shadow appears in the location you're teleported to.
ㆍ All attacks are extremely powerful and deadly, so caution is required.
ㆍ Each time you deal a certain amount of damage to Dark Shadow, you can obtain a large number of points.