News

[October 2 Patch Notes] (Updated)
UPDATES 2024.10.02

Patch Notes

 

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Greetings, Adventurers!

The Patch Notes for the update on Oct 2 (Wed) are here!
Adventurers, please see the newly applied patch notes and enjoy an even more exciting adventure.

※ All screenshots in the main text were taken on the test server and may differ from the actual update content.
If there are any discrepancies between the patch notes and the applied content in the game, please contact the support center.

 

Guild League Skirmish




Developer Commentary:

The pre-season of Guild League, introduced in the 2024 Heidel Ball, will be released in this update as a skirmish.

Guild League is PvP content designed to boost guild solidarity.

Similar to Karkea Tournament, two guilds face off head-to-head on the battlefield. Rankings update in real-time based on points guilds earned from matches.

An official season is planned to follow after the pre-season. However, rules and other details may differ in the official season.

Form your party of 10 with a variety of class combinations to participate in Guild League! We hope you enjoy the exhilarating battle that unfolds in the battlefield.

 

- Guild League Skirmish Pre-Season Schedule:
ㆍOct 3 (Thu), 18:30 - 20:00
ㆍOct 6 (Sun), 16:30 - 18:00
ㆍOct 10 (Thu), 18:30 - 20:00
ㆍOct 13 (Sun), 16:30 - 18:00
ㆍGuild League will continue in the form of an official season, event, official tournament, and more after the pre-season. Detailed schedules will be announced later.


 

- Ten guild members can form a party during the schedules and participate in matches.
ㆍOnly one party can participate per guild.
ㆍA guild cannot participate in another match while a match is already in progress within the guild.
ㆍOnce the match in progress ends, a guild can create a new party to participate in a new match.
ㆍThere's no participation limit for guild members while a match is in progress.


- Once a match is found, the two guilds will enter the battlefield.
ㆍA Guild League Skirmish will last for 7 minutes.
ㆍIn the Guild League, CP will be adjusted to the level of adjustment applied in the Battlefield of the Sun.
ㆍDefeat enemies to obtain the points displayed above their heads.
ㆍThe guild with more points at the end of the skirmish will be crowned victorious.




- The following details are provided on the screen for each category once you enter Guild League Skirmish.

 

1. Remaining Time and Guild Points
- Your guild's points are indicated in blue while the enemy guild's points are marked in red.
- The battle ends when the remaining time has fully elapsed.

2. Kills and Family Name
- The Family Name of the adventurer you have defeated and the number of kills will be displayed.

3. Points for Kills
- The points obtainable upon defeating an enemy will be displayed above the character's head.
ㆍSimilar to Guild War, the higher the CP of the defeated opponent, the more points you will obtain.
ㆍThe points displayed above the head is not the currently owned points and will not change while in progress.

4. Status and Kills
- Tapping the status icon allows you to check the Family names and current points of each member in a guild, as well as the total points of each guild.
- Displayed in order of kills, along with the current points of the respective adventurer.

5. Real-Time Kill Count
- Current kills are displayed in real-time.
ㆍ Team is shown in green, enemies in red.

 



- The Guild League skirmish map is divided into the following areas.
ㆍ Red: Guild Respawn Points
ㆍ Yellow: Center
ㆍ Green: Sides

 


- Guild Respawn Points and sides are accessible through the center. Also, combat actively takes place in the center.

 

 

- Guild Respawn Points are located above and below the central area.
ㆍ If you are defeated, you will automatically revive at your guild's Respawn Point.
ㆍ There is no revive limit throughout the entire skirmish.

 



 

- The sides are to the left and right of the center.

 

 

 

- Various Artifacts appear across the center and sides.
ㆍ Each Artifact appears at a fixed location.

- The effects of each Artifact are as follows:
ㆍ Amplification: Increases CP and Move Speed for a certain time.
ㆍ Ice: Freeze all enemies
ㆍ Heal: Restore a set amount of HP for all party members (revised Oct 4, 2024)
ㆍ Lightning: Transforms into a lightning sphere that deals significant damage over a set time






- There are bushes placed throughout the map.
ㆍ An adventurer who goes into a bush will not be visible to adventurers outside it.
ㆍ An adventurer in a bush will momentarily be visible when attacked by an adventurer outside it.

 



 

- The guild with the more points at the end of a match achieves victory.
ㆍ Guilds can earn points by winning matches and lose points when defeated in matches.

 



- An event from which guilds can obtain rewards based on the guild rank will take place once the Guild League Skirmish ends.
- [Guild League Event Reward Chest] will be given to the Guild Master as the reward.
ㆍ Guild League Skirmish guild rankings will reset with the update maintenance on Oct 8 (Tue) and Oct 15 (Tue).

- The quantities of rank rewards to be distributed are as follows:
ㆍ 1st - 3rd: x5
ㆍ 4th - 10th: x4
ㆍ 11th - 30th: x3
ㆍ 31st - 100th: x2
ㆍ 101st and below: x1

 



ㆍ When the Guild Master uses the [Guild League Event Reward Chest], all guild members can collect the "Guild League Support Chest" from the Guild Gifts menu for 24 hours.
ㆍ Guild members who joined less than 7 days ago have a limit on claiming rewards.
ㆍ Please check the event notice for more details. [Guild League Event Notice]

 

 

Class

Developer Commentary:

In this update, "Binding Spirit" has been added to bow-wielding classes to enhance their identity.

Huntress, Archer, and Fletcher need to maintain distance and leverage their ranged skills.

Other classes, however, must close the gap while enduring hits to gain the upper hand.

So, Binding Spirit was added to activate when the bow-wielding classes are struck.

Binding Spirit temporarily reduces the attacker's Attack Speed and Move Speed, while also reducing their PvP Damage Taken. This gives the bow-wielding classes an opportunity to create distance.

Following the release of Askeia and the strengthening of martial art classes' identity, updates were applied for shield, Do arts, and assassination classes to enhance their unique traits. More updates like these are planned to raise class fantasy to another level.

 

- Added the "Binding Spirit" effect to Huntress, Archer, and Fletcher.

Binding Spirit
- When struck, Attack Speed, Move Speed, and PvP Damage Taken -40% for 3 sec applies to the attacker. (Not applied in Arena)
- “Binding Spirit” has a 5 sec cooldown from activation.



Blasting Gust

- Increased PvE and PvP damage.

PVE
Lv 1: 1,216.8% → 1,703.52%
Lv 10: 1,581.84% → 2,214.57%

PVP
Lv 1: 716.04% → 930.85%
Lv 10: 930.85% → 1,210.1%

 


 

Razor Wind

- Changed the skill enhancement "Decrease DP" to a basic effect.
- Added the skill enhancement "Forward Guard."
ㆍ When activated, "Forward Guard" applies instead of "Super Armor."

 


 

Spinning Shot

- Changed "Super Armor" to "Forward Guard" and "Rear Super Armor."

 


 

 

Razor Wind (Succession Skill)

- Changed the skill enhancement "Decrease DP" to a basic effect.
- Added the skill enhancement "Forward Guard."
ㆍ When activated, "Forward Guard" applies instead of "Super Armor."

 


 

 

 

Snapshot

- Improved to combo into "Scatter Shot."
- Increased PvP damage.

Lv 1: 294.57% → 500.77%
Lv 10: 382.94% → 651.01%

 


 

Scatter Shot

- Added the skill enhancement "Forward Guard."
ㆍ When activated, "Forward Guard" applies instead of "Super Armor."

 


 

Radiant Barrage

- Increased Attack Range.
- Increased Attack Speed.

 


 

Luminous Barrage

- Improved "Super Armor" to apply in Arena when using "Flow: Volley Fire."
- Improved to apply the skill enhancements "Recover HP" and "Bleed" with "Flow: Volley Fire" on hit.

 


 

Sylvia's Vengeance (Succession Skill)

- Added "Forward Guard."
- Increased damage of "Flow: Elvia: Arrows of Vengeance."
・ First Arrow: 1,000% → 1,300%
・ Second Arrow: 1,200% → 1,500%
・ Last Arrow: 1,500% → 1,800%

 


 

 

Keep Away

- Increased Travel Distance and Move Speed when using the skill with "Flow: Precise Shot" active.

 


 

Deadshot

- Improved to land on the ground after the 1st hit.
ㆍ Hold the skill button to perform up to the 3rd hit then land, the same as before.

 


 

Sylvia's Vengeance

- Added "Forward Guard."
- Increased damage of "Flow: Elvia: Arrows of Vengeance."
・ First Arrow: 1,000% → 1,300%
・ Second Arrow: 1,200% → 1,500%
・ Last Arrow: 1,500% → 1,800%

 


 

Bullseye

- Improved to combo into "Sylvia's Vengeance" with "Flow: Arrows of Vengeance" active.

 


 

Jackpot

- Improved to combo into "Sylvia's Vengeance" with "Flow: Arrows of Vengeance" active.

 


 

Scatter Shot (Succession Skill)

- Added the skill enhancement "Forward Guard."
ㆍ When activated, the "Super Armor" effect will apply instead of the "Forward Guard" effect.

 


 

Luminous Barrage (Succession Skill)
- Improved to apply the skill enhancements "Recover HP" and "Bleed" with "Flow: Volley Fire" on hit.

 


 

 

- Improved to rotate to the direction input before the attack when using Black Spirit's Rage.


- Adjusted the CP adjustment formula in match content.
ㆍ Adjusted to address an issue where an adventurer's CP exceeded the adjustment criteria in certain situations.

 

 

Improvements

- Increased the damage and attack range of the Canyon Sentries (Fugitive Khalk, Temir, Kvariak).
- Decreased the Max HP of the "Magic-Absorbed" Leebur and increased its damage and attack range.
- Added bushes in which you can hide throughout the zones where bosses spawn in Azunak Arena.
ㆍ Adventurers in these bushes are not visible to adventurers outside them.
- Changed HP recovery orbs to appear throughout the battlefield 30 seconds after the Space-Time Distort occurs.
ㆍ When an HP recovery orb is destroyed, the Max HP of the adventurer who landed the final attack is recovered by 30%.

 

 



- Added a "Recruit" chat tab for recruiting members for Co-op Rush parties.
ㆍ Only the party leader can send the recruitment message in the "Recruit" tab for the party they are in.


 

- Each recruitment message costs 10 Stamina and can be sent once every 30 seconds.
ㆍ Tapping the party's recruitment message in the "Recruit" tab allows you to join the party.
ㆍ The feature is available for both public and private rooms.
ㆍ Only the Co-op Rush Recruit feature will be added for this update. Guild and other recruit features are currently planned to be added in a future update.

 

 

Co-op Rush: Offin


- After 60 seconds of entering Co-op Rush: Offin, the Immortal Knights will join to assist in combat.
ㆍ They appear only when the Co-op Rush entry party has more than 5 members, regardless of whether the room is public or private.
ㆍ The Immortal Knights are invincible and attack Offin's legs and Tett.
ㆍ Unlike the "Quick Join" option, creating a private room allows you to enter without having all 10 party members. We recommend gathering 5 party members through recruit and enter through a private room during busy times like the weekends.



Common
- Changed Co-op Rush bosses Offin, Garmoth, and Ronin to not go into frenzy after the 15-minute mark.



- Changed the Western Outpost fishing zone to drop seawater fish instead of freshwater fish.
- Changed [Horse Emblem: Tier 5 (Faded Black Horse)] to be usable after completing the Family Quest - "A Gift From Incas."
- Improved to display a window showing the number of goods purchased and the required amount when attempting to purchase items with the "Purchase All" button at the Market.



- Changed the skill resource gauge bar to fill from left to right when the skill button is set to 8-Key for some classes like Raven and Crimson Lily.
- Fixed an issue where the Blackstar Weapon effect would display for Destroyer, Grandmaster, Yacha, and Mystic while fishing in Everfrost.

 

Error Fixes

- Fixed an issue where, at times, the second grab would fail when using a skill that performs consecutive grabs.
- [Gladiator/Berserker] Fixed an issue where the character would not use "Havoc Thrust" after Evasion in auto-combat.
- [Gladiator/Berserker] Fixed an issue where the character could not combo into Havoc Thrust after Evasion without inputting a direction.
- [Berserker] Fixed an issue where the "Immune to Decrease Attack Speed" effect was not applied as described in the skill description while Vengeful Wrath is in effect.
- [Archer, Fletcher] Fixed an issue where some hits of "Luminous Barrage" would not apply Knockdown.
- [Kunoichi] Fixed an issue where the weapon would not display when using the Succession Skill "Lethal Spin Spree."
- [Guardian] Fixed an issue where "Earth Slam" would fail to grab when used at close range.
- [Blade Master/Warlord] Fixed an issue where the character would perform the final motion even when there were monsters nearby after using "Circle Slash."
- [Blade Master/Warlord] Fixed an issue where the character would hold the defense stance for an extended period without attacking when using "Retaliation" during auto-combat.
- Fixed an issue where the grab would be released if the device was sent to the background while the character was grabbed.
- Fixed an issue where certain classes could use some instantly activated skills faster than others when getting back up after being knocked down.
ㆍ Archer, Void Knight, Kunoichi, Guardian, Zayed, Hashashin, Mystic, Sura, Legatus, Sage

 

 

- Fixed an issue where the game would crash when attempting to exit the camp during the "Fallen God's Realm" schedule in the Star's End and Blackstar Fallen Zone.
- Fixed an issue where skills not currently in the quickslot could be used during normal A/B and combat quickslot settings.
- Fixed an issue where the animation was awkward when being grabbed and thrown by Sangoon in Black Shrine.
- Fixed an issue where a specific Songakshi specter would appear more frequently in Black Shrine.
- Fixed an issue where Old Man Mansoo's appearance was displayed abnormally in the cutscene of Oduksini - "Mission: A Visitor."
- Fixed an issue where the character could move on to the fourth zone with the boundary still blocking it in Fallen God's Realm.
- Fixed an issue where, at times, character stats would not apply properly because of Memory Imprint effects.
- Fixed an issue where, at times, debuffs would apply late when hitting enemies.
- Fixed an issue where the ping would display in an abnormal location when using the ping feature in Ramoness Arena.
- Fixed an issue where the character couldn't use the enhanced flame tower attack when mounting it after using and moving a Cannon during Node War.

 

- Fixed an issue where guild alerts would still display after leaving the guild.
- Fixed an issue where some Memory Imprint stats for Epic or higher-grade Earrings and Necklaces would display incorrectly in the buff information window.
ㆍ Only the values displayed were incorrect; the actual values were applied correctly.
- Fixed an issue where the summon names would display in Azunak Arena, Ramoness Arena, and more.

 

Early Notice

- The following events will end after the update maintenance on Oct 8 (Tue). Please note this information for the most optimal in-game experience.
ㆍ New Adventurer Growth Missions
ㆍ Merchantry Level Up Mission
ㆍ Camp Development Support!

 

Events

New Events

Make Some Freshly Baked Bread!
· Event Period: After maintenance on Oct 2 (Wed), 2024 - Oct 14 (Mon), 2024, 23:59
Black Spirit's Missions!
· Event Period: After maintenance on Oct 2 (Wed), 2024 - Oct 14 (Mon), 2024, 23:59
Adventure Support Kit!
· Event Period: After maintenance on Oct 2 (Wed), 2024 - Oct 7 (Mon), 2024, 23:59
Guild League Event
· Event Period: After maintenance on Oct 2 (Wed), 2024 - Oct 14 (Mon), 2024, 23:59
Power Boost Project - Trials of Ator
· Event Period: After maintenance on Oct 2 (Wed), 2024 - Oct 7 (Mon), 2024, 23:59

 

Ended Events

ㆍ Dark Lands Exploration Returns!
ㆍ Weekly Boss Rush Missions
ㆍ 3x3 Art Puzzle Event
ㆍ Rapid Boost Project - Entry Materials
ㆍ September Monthly Login

 

Pearl Shop

※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.

 

New Products

- Lucky Shop
ㆍ Blazing Lucky Shop
※ These items can be purchased until Oct 28 (Mon), 2024, 23:59.

- Special Pack + Recommended Item
ㆍ Special Hunting Aid Pack
※ These items can be purchased until Oct 14 (Mon), 2024, 23:59.

ㆍ Belshuan Conquer Chest
ㆍ Alyaelli Conquer Chest
ㆍ Shrine Co-op Pack [2+Gift]
※ These items can be purchased until Oct 28 (Mon), 2024, 23:59.