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Greetings, Adventurers!
The Patch Notes for the update on Sep 5 (Tue) are here!
In this update, we’ve added new content, events, bug fixes, and overall improvements to the game.
See below for more details about this update.
※ All screenshots were taken from the test environment and may differ from what appears in the live server.
If you find something in-game that's different from the Patch Notes, please feel free to contact the support center.
Featured Updates : Simplified Great Desert Temples
Developer Commentary:
Great Desert Temples were simplified so that you can obtain the same amount of rewards in total from exploring less Temples than before.
Great Desert Temples are essential content to explore as you can obtain Black Spirit Runes, Edana's Coins, and even Trials of Ator: Ancient Entry Passes that help increase CP, added later on as a reward. With this update, we've alleviated the inconvenience of having to enter a number of Temples every month while maintaining the fun aspects you can only experience in the Great Desert.
We hope this update helps our Adventurers try out diverse content. We will continue to find ways to make improvements that'll add to a more easygoing adventuring experience.
- Improved to be able to select and enter only one difficulty level from Imur, Torme, and Shahzad for each Temple.
ㆍ E.g.) Temple of Serrett I, Temple of Serrett II, Temple of Serrett III, Temple of Serrett IV, Temple of Serrett V → Temple of Serrett
ㆍ The above change does not apply to the Great Temples.
ㆍ You can enter Temple of Ohm and Temple of Shayla without selecting a difficulty level.
- You can obtain Trials of Ator: Ancient Entry Pass x9 from completing Temple of Serrett, Temple of Tukar, Temple of Luinass, Temple of Desterio, and Temple of Shayla.
- Changed the number of Trials of Ator: Ancient Entry Passes obtained from completing Great Temples to 15.
- You must complete the Great Desert Hidden Quests for each Temple to enter Great Temples.
ㆍ Changed the number of Hidden Quest types to a total of 6.
ㆍ All Hidden Quests in progress or that have already been completed were reset.
Featured Updates : Node & Manufacture
Node Management
Developer Commentary:
We added "Node Management," new content for gathering Resources required for Camp Work and crafting items, as well as "Manufacture," which utilizes the gathered materials. The Node Management content was added so that our Adventurers can gather specific resources they need more easily than with World Gathering.
We'd like to first introduce setting task repeats. You can set the number of times to repeat a task as you send out workers, allowing your worker(s) to follow these settings without you having to log in. Also, we've put convenience into consideration for this update so that you can manage the tasks of your workers directly from the World Map without having to pause auto-combat in monster zones.
Nodes were also added, and you can connect them based on the Contribution Points you invest in them. Adventurers can focus on consistently collecting certain resources or find other ways to send workers on tasks based on how they connect Nodes and how they choose to invest.
With this added usage for Contribution, we decreased the Contribution Points required to hire workers. Furthermore, a substantial increase in worker task efficiency and the amount of resources available to collect means you'll be accruing more resources relative to workers assigned. You will then be able to use your other workers for other tasks.
In addition, we've greatly decreased the weight of Fish used as food, and the Stamina required for instant completion of a worker task is much lower than it was for World Gathering.
You may find new items in addition to the increase in resources. These items are materials for Manufacture, and are to be obtained as rewards via Gathering at an Excavation Node.
You can Manufacture items helpful for your adventure with the materials obtained from this updated content. We are planning to add crafting recipes for items that can be used for a wider variety of content in a future update.
- Added "Node Management," content in which you collect Camp Resources.
ㆍ The content will unlock once you complete the Story - "Camp."
ㆍ Changed the World Gathering content to Node Management.
ㆍYou can access this content via [Camp - Gather/Farm - Node Management] or [World Map - Activate Node Management].
- Node types include Town/Log/Forage/Mine/Fish/Excavate, and there are a total of 39 Nodes.
- You must select a town as the starting Node to begin Node Management.
ㆍ You can change the starting Node.
- Once you select a starting Node, you can invest Contribution Points to unlock connected Nodes.
ㆍ You can increase the number of Nodes by investing Contribution Points to unlock connected Nodes.
- You can retrieve Contribution Points you invested in a Node when you disconnect it.
ㆍ You can disconnect Nodes in order, starting from the one connected at the very end.
- The levels of all Nodes (excluding towns) can be increased to Lv 10 through "Node Investment," using Contribution Points.
ㆍ The quantity of rewards increase with higher levels.
- You can send workers via the "Manage Task" option for Nodes you occupy and obtain rewards upon completion.
- You can set the number of repeats when sending your workers which will automatically activate.
ㆍ You can cancel tasks or instantly complete them by spending Stamina after sending your workers.
- You can collect the rewards gained so far by tapping "Collect all Resources" without completing all the number of repeats you set.
- Tapping the "Return Workers Upon Completion" button on the left side of the screen will return workers who have completed all repeated tasks.
ㆍ Tapping the "Complete All" button while the "Send All Workers Again" option below the above button is checked will send workers who've completed all tasks for the same number of repeats previously set.
- You will obtain rewards upon task completion based on the Node type.
Node Type | Completion Reward |
Forage | Wild Grass |
Log | Log |
Mine | Rugged Boulder |
ㆍ You can obtain additional rewards on top of guaranteed rewards at a fixed chance.
- You can obtain [Tree Sap], [Terra Powder], [Rift Powder], [Temporal Powder], [Shadowveil Powder], [Blaze Powder], and [Insectivorous Plant Powder] as rewards from Excavation Nodes.
ㆍ You can obtain completion rewards at a fixed chance for an excavation Node upon task completion of a nearby Forage, Log, or Mine Node.
- Adjusted the Contribution Points required for hiring workers.
ㆍ Due to the above adjustment in Contribution Points, we've returned Contribution Points to you based on the workers you already hired.
Worker Grade | Before | After |
Rare | 5 | 4 |
Unique | 8 | 6 |
Epic | 12 | 9 |
Node Management
- Added the Manufacture content.
ㆍ This content will unlock upon completion of the Story - "Camp."
- You can Manufacture "Totem Chests," "[Abyssal] Dark Matter Stones," and "Caphras Crystals" with the materials gathered by your workers from Node Management.
- "Manufacture" will be added to Life Skill levels. You can gain the relevant EXP by completing Manufacture tasks to increase the level.
- You can acquire titles depending on your Manufacture level.
Manufacture Level | Title |
Novice 2 | Manufacture Beginner |
Master 20 | Manufacture Maestro |
Guru 30 | Heavenly Hammer |
- You can use [Abyssal] Dark Matter Stone with the skills Black Spirit's Rage and Black Spirit's Rage: Absorb.
ㆍ The skill "Black Spirit's Rage: Absorb" will additionally increase your character's AP and DP by 200 each.
ㆍ Black Spirit's Skill Damage will increase by 50% upon use of the skill "Black Spirit's Rage."
ㆍ [Abyssal] Dark Matter Stone can be registered on the Market.
Improvements
Item
- Adjusted the weight of [Sardine] and [White Carp], obtainable from Camp Work and Node Management in Camp (3 → 0.01).
- Changed the text regarding World Gathering in the description of Life Plus, Venecil Dress, and Karki Suit to text for Node Management.
System
- Improved the item [Blood Kin Rush Pass] to be storable in Storage or transferred over to another character within the Family.
UI
- Improved the message that displays the remaining HP of Holy Artifacts during a Node/Siege War to refresh even when other messages are displayed.
Bug Fixes
Character
- [Wizard/Igneous] Fixed an issue where the class image would not display when using [Character Awakening/Ascension Coupon].
System
- Fixed an issue where Black Rock Altars at certain locations in the Great Desert Muiquun zone would not be indicated.
- Fixed an issue where tapping the [Guild - Apply for a Guild - Guild Recruit Board] button while not having joined a guild wouldn't take you to the Guild Recruitment bulletin in the Forum.
- Fixed an issue where it would take more time to match in Normal Arena, Ranked Arena, Hero of Karkea, and Ramoness Arena.
UI
- Changed certain text of the item description of Fortune Scroll to read more naturally.
- Fixed an issue where the remaining time indicated on the Eilton Defense icon would display abnormally under certain circumstances.
Events
Starting Events
Manage the Nodes!
· Event Period: After maintenance on Sep 5 (Tue), 2023 - Sep 11 (Mon), 23:59
Collect Golden Black Spirit Statues!
· Event Period: After maintenance on Sep 5 (Tue), 2023 - Sep 11 (Mon), 23:59
Elgriffin's Special Training
· Event Period: After maintenance on Sep 5 (Tue), 2023 - Sep 11 (Mon), 23:59
Expected Black Rock Shrine Reward Changes!
· Event Period: After maintenance on Sep 5 (Tue), 2023 - Sep 25 (Mon), 23:59
Ended Events
· 2023 Heidel Ball Bingo Event
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Items
- Special Pack > Special Package
· Weekly Season Growth Support Pack
· Relic Rapid Growth Pack
※ This item can be purchased until further notice.
· Monthly Season Growth Support Pack [3+1]
· Relic Rapid Growth Pack
· Morning Light Glory Pack
· Shakatu's Treasure Chest [2+1]
※ These items can be purchased until Sep 25 (Mon), 2023, 23:59.
- New Outfits
Outfit | Class | Price |
Lephria | Ranger | 960 Black Pearls |
Lephria Weapon | Ranger | 240 Black Pearls |
Pila Fe Outlaw | Giant | 960 Black Pearls |