Update Notice
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Greetings, Adventurers!
The Patch Notes for the update on June 13th (Tuesday) are here!
In this update, we’ve added new content, events, bug fixes, and overall improvements to the game.
See below for more details about this update.
※ All screenshots were taken from the test environment and may differ from what appears in the live server.
If you find something in-game that's different from the Patch Notes, please feel free to contact the support center.
Featured Updates
Improved Co-op Rush Rewards and New Accessory Memory Imprints
Co-op Rush
- Increased the rewards you can obtain from Co-op Rush: Temple of Greed and Co-op Rush: Garmoth's Nest.
ㆍChanged the [Abyssal Crystal Fluid] reward to new [Abyssal] to [Primal] Unknown Memories that can be imprinted on Rings.
ㆍDue to the adjustment in rewards, Co-op Rush Scrolls in your possession were changed to Faded Co-op Rush Scrolls.
ㆍYou can choose either a [Faded Chest of Greed] or a [Faded Chest of Vengeance] upon use of a [Faded Co-op Rush Scroll].
ㆍYou can only open [Faded Chest of Greed] or [Faded Chest of Vengeance] once you meet the entry requirements for the respective Co-op Rush, and can obtain the version of the Co-op Rush completion rewards before improvements.
ㆍAll additional entries for Co-op Rush have been reset, and Faded Co-op Rush Scrolls were sent to your in-game mailbox based on the number of entries that were reset.
New Memory Imprints
- Removed [Abyssal Crystal Fluid] you could get at a fixed chance, and added new [Abyssal] to [Primal] Unknown Memories that can be imprinted on Rings.
- Unknown Memories can be registered on the Market.
- The stats and grade will be decided upon appraisal, after which it can be imprinted. Appraised Memory items cannot be registered on the Market.
List of Effects Available for Ring Unknown Memories |
- On hit, heal HP ※ Combat Resources: MP (common), Sacred Power, Rage, Star's Breath, Magic, Shards of Darkness, Overheat, Orbs of Hate, Boundless Vessel |
Eversnow Valley
Developer Commentary
In our previous GM Note, we gave you a glimpse of the update for the Mountain of Eternal Winter that lies beyond the land of Drieghan. An unfamiliar guest has made his appearance in Velia before the update.
From the enormous backpack and furry appearance wrapped in thick, winter clothes, it's clear that this guest is from the Mountain of Eternal Winter!
His name is Lando, and he is in search of an adventurer ready to hike up the Mountain of Eternal Winter with him. Perhaps this furry presence came to Velia because he couldn't wait to meet you!
Lando introduces Eversnow Valley as the perfect location for you to practice warming up before hiking up the mountain, with its icy winds blowing from the Mountain of Eternal Winter.
He tells you that you'll become an adventurer-flavored popsicle without the Citron Tea! Before hiking up Everfrost, practice warming up with Citron Tea in Eversnow Valley and obtain abundant rewards hidden in this unknown land.
- Eversnow Valley is available during the event period.
ㆍYou can enter the valley via Lando in Velia.
ㆍYou can enter Eversnow Valley with a Lv 70 or higher character with 5,000 or higher CP.
- You need [Citron Tea] to fight the freezing cold in Eversnow Valley.
- You can get [Citron Tea] from event missions and your in-game mailbox.
ㆍEach [Citron Tea] grants you the "Warm Citron Tea" buff for 20 minutes which allows you to stay in Eversnow Valley.
ㆍThe duration of "Warm Citron Tea" decreases even while you are outside Eversnow Valley.
- [Citron Tea] expires in 24 hours of obtaining it, and can be sold to vendors when it expires.
ㆍBlessing of Light will not be consumed in this zone.
ㆍYou can obtain [Ancient Knowledge EXP Scroll Chest], [Exquisite Black Crystal], [Supreme EXP Scroll], and [[Abyssal-Primal] Memory Imprint Chest], and more at a set chance from the Spoils of Battle.
- Hot Time and server Hot Time effects are not applied in Eversnow Valley.
ㆍAll other buffs can be applied.
Class
Fletcher
Developer Commentary
Fletcher nocks his Divine Piercer to his Greatbow instead of utilizing a typical bow and arrow. He excels in dealing powerful burst damage from long range.
With this update, we've added the skill enhancement "Elvia: Arrows of Vengeance" to allow him to take advantage of the excellent range of his Greatbow and strengthen his attacks.
Upon using "Arrows of Vengeance," Fletcher will transition into a sniping stance and perform three additional attacks that increase in range and damage with every shot.
We anticipate that Fletcher will regain his honor as the "Overseer of Battle" with the attacks he performs at a long range as he oversees his foes' movements. "
Sylvia's Vengeance
- Changed the effects of "Flow: Holy Ground" to be applied to the base skill, and added the skill enhancement "Elvia: Arrows of Vengeance."
- Increased cooldown from 7 sec to 30 sec.
- The remaining cooldown decreases by 23 sec when using "Sylvia's Vengeance" with "Elvia: Arrow of Vengeance" turned off.
- Turning "Elvia: Arrows of Vengeance" on will make the character switch to a sniping stance after an attack with "Sylvia's Vengeance."
- A total of three arrows are shot, and the max range and damage increase based on the number of arrows shot.
“Elvia: Arrows of Vengeance”
- First Arrow: 1,000% damage of Sylvia's Vengeance
- Second Arrow: 1,200% damage of Sylvia's Vengeance
- Last Arrow: 1,500% damage of Sylvia's Vengeance
Void Knight
Developer Commentary
Void Knight accumulates Magic by absorbing the spirits in her long Kriegsmesser. To increase her potential, we improved her skills that spend Magic.
With the update, "Magic Activation" will automatically be triggered when using her core skills with a certain amount of Magic. Also, "Dark Mist," a skill in which she utilizes Dark Energy to conceal herself and increase movement, was improved to apply "Enchanting Frenzy" upon skill use.
Void Knight will now be a more threatening presence depending on how Magic is accumulated and spent.
- Made adjustments to the "Magic Activation" skill enhancements for the skills "Cross Slash," "Fury of Kamasylvia," "Obsidian Ashes," and "Dark Mist."
Cross Slash
- Changed to automatically apply Magic Activation at 50 Magic or higher.
- Changed the skill enhancement "Magic Activation" to "Flow: Criss-Cross."
“Flow: Criss-Cross”
- Decrease forward attack range
- Increase attack width
Fury of Kamasylvia
- Changed to automatically apply Magic Activation at 50 Magic or higher.
- Changed the skill enhancement "Magic Activation" to "Super Armor."
- Adjusted so that the skill can quickly combo into "Obsidian Ashes."
Obsidian Ashes
- Changed to automatically apply Magic Activation at 50 Magic or higher.
- Changed the skill enhancement "Magic Activation" to "Flow: Frenzied Ashes."
“Flow: Frenzied Ashes”
- Create an explosion 3 sec after hit (Branch and Skill Enhancements not applied)
Dark Mist
- Changed to apply "Enchanting Frenzy" upon use.
- Changed the skill enhancement "Magic Activation" to "Flow: Magic Bullet."
Enchanting Frenzy
- Improved skills to consume 20 Magic on 1st hit for skill damage +20% during Enchanting Frenzy.
(Branch and Skill Enhancements not applied)
- Removed the effect that reduces Magic cost to 0 during "Enchanting Frenzy."
- Improved the duration of Enchanting Frenzy to reset upon using 100 Magic.
Nightfall
- Changed the skill name to "Nightpierce."
- Improved to be able to switch directions before the last hit.
Legacy of the Vedir
- Changed "Magic Activation" to automatically trigger when using a skill with 50 Magic or more.
- Changed the Skill Enhancement [Magic Activation] to [Increase Range].
Phantasma
Developer Commentary
Phantasma burns her surroundings with Specter Swords summoned with the power absorbed from spirits. However, due to the long duration of "Scattering Darkness," her damage was more spread out compared to other classes.
With this update, we've improved her ability to deal great burst damage by decreasing the duration of "Scattering Darkness" and changing Specter Sword to summon a single sword that performs a powerful AoE attack.
- Changed to recover 12 Magic instead of 8 Magic upon use of skills.
- Fixed an issue where Magic would be recovered on an additional attack from a skill enhancement when holding the skill button.
Scattering Darkness
- Added the skill enhancement "Focused Darkness" to the passive, which can be toggled on or off.
“Focused Darkness”
- Change duration of Scattering Darkness from 20 sec to 10 sec.
- Increase Magic cost from 10 to 25.
ㆍChange Specter Swords into an AoE attack that deals 700% damage.
(The duration of the increase in PvP damage dealt will remain as 20 sec.)
Umbral Pillars
- Adjusted the Magic recovered per second within the range of Night Shroud from 10 to 12.
Overlord
- Adjusted to recover 50 Magic instead of 20.
Invoker
Developer Commentary
Invoker's mastery over electricity and earth allows her to unleash fancy spells.
She has realized more ways to utilize the power of electricity and earth through her Thunder effect. She can either deal extra damage with the power of lightning that remains on the target after an attack, or create a zone that slows down enemies on earth.
Check out Invoker's electrifying performance by utilizing her Thunder effects.
Thunder
- Apply "Lightning Rod" on first hit with an Electric skill while Thunder is in effect.
- Create a zone that "Entangles" enemies on first hit with an Earth skill while Thunder is in effect.
“Lightning Rod”
- Deal 100% damage to 3 targets after 3 sec
“Entangle”
ㆍCreate a zone that lasts 3 sec and applies "Move Speed -25% for 5 sec" to enemies
ㆍThe debuff's duration on enemies inside the zone will continually refresh.
Cataclysm
- Increased max charges from 1 to 2.
- Adjusted the cooldown per charge from 6 sec to 7 sec.
Archmage
Developer Commentary
Archmage mastered both the Runes of Fire and Ice. Through alternating between the two Runes, she uses the elemental flow to cast additional skills.
In this update, we added the "Alternating Runes" effect to the "Elemental Power" skill. This effect allows Archmage to cast additional skills with Runes without spending them.
Pay attention to the elements of each skill, and maximize the potential of these two Runes to deal massive damage.
Elemental Power
- Added the effect [Alternating Runes].
ㆍRunes cast additional skills without being spent when used after the other elemental Rune.
Notice
Shop
- Added an "Auto-Buy" button on the bottom right of the results screen after purchasing 1 or 10 times at the Lucky Shop to increase quality of life.
UI
Improvements
UI
- Improved the Ready and Start buttons to be visible on the Party Settings UI for Blood Kin Rush, Field of Valor, etc.
- Improved the entry limits to be visible on the Room Settings UI for Blood Kin Rush, Field of Valor: Hadum, etc.
- Improved Farm notifications in the Camp to display pop-up messages based on progress.
System
- Improved the "Merchant Union Delivery Available" notification to take you to Lucy Benkum in the nearest town when tapped.
- Improved the item expiry notification UI to open the descriptions of items that are used in specific content, such as Black Rock Shrine Summon Scroll and Fortune Scroll, when tapped.
- Improved certain dyeable parts of Superius Outfits.
Bug Fixes
Character
- [Igneous] Fixed an issue where the character was able to quickly transition into running after Evasion.
- [Berserker] Fixed an issue where the visual effects of Vengeful Wrath would stack on top of the health bar.
- [Berserker/Gladiator] Fixed an issue where certain hairstyles would make parts of the hair appear abnormal.
- [Woosa] Fixed an issue where the leg parts of the Shadow Chaser Outfit would appear abnormal.
- [Lupa] Fixed an issue where using certain skills while mounted on Heilang would sometimes fail to activate.
- Fixed an issue where the color of the Invincibility icon would turn gray if the Evasion button is held with a directional input on certain classes.
※ Applies to: Warlord, Blade Master, Void Knight, Drakania, Destroyer, Zayed, Hashashin, Crimson Lily, Primrose, Nova, Windwalker, Lupa, Berserker
System
- Fixed an issue where burn damage inflicted by [Primal] Memory Imprints were able to be replaced by burn damage from [Abyssal] Memory Imprints.
UI
- Fixed an issue where only certain options were visible in "All Tab Filter Settings" of Chat Settings.
- Fixed an issue where the design of the UI that pops up when re-entering Blood Kin Rush, Guild Elite Raid, Party Rush, and Field of Valor would appear unnatural.
Events
Starting Events
Treant Spirit's Lucky Chest
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 19 (Mon), 23:59
Battle for Fort Shultz
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 19 (Mon), 23:59
Knowledge Login Event
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 26 (Mon), 23:59
Black Spirit's Rock, Paper, Scissors!
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 26 (Mon), 23:59
Rock, Paper, Scissors! Missons
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 26 (Mon), 23:59
Golden Rock, Paper, Scissors! Missons
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 25 (Sun), 23:59
Eversnow Valley is Here!
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 26 (Mon), 23:59
Prepare for the Mountain of Eternal Winter!
· Event Period: After maintenance on Jun 13 (Tue), 2023 - Jun 26 (Mon), 23:59
Ended Events
· Pick the Lucky Rope!
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Items
- Special Pack > Special Package
· Lucky Path of Glory Pack
· Lucky Khan & Kutum Conquer Pack
· Lucky Raid Conquer Pack [2+1]
※ These items are available until Jun 26 (Mon), 2023, 23:59
· Dimensional Glyph Pack
- New Outfits
Item | Class | Price |
Superius | Igneous | 960 Black Pearls |
Superius | Sage | 960 Black Pearls |