Update Notice
[DE] Zur Ankündigung auf Deutsch [LINK]
[FR] Voir Annonce en français [LIEN]
[ES] Ver aviso en español [LINK]
[TH] อ่านประกาศภาษาไทย [LINK]
[ID] Baca pengumuman dalam bahasa Indonesia [Link]
[RU] Информация на русском [LINK]
[PT] Ver aviso em português [LINK]
Greetings, Adventurers!
The Patch Notes for the update on May 9th (Tuesday) are here!
In this update, we’ve added new content, events, bug fixes, and overall improvements to the game.
See below for more details about this update.
※ All screenshots were taken from the test environment and may differ from what appears in the live server.
If you find something in-game that's different from the Patch Notes, please feel free to contact the support center.
Featured Updates
Chaos Rift Update
Developer Commentary:
Chaos Rifts are where the realms of Elion and Hadum collide ever so fiercely, making the unstable energy so strong that you can remain inside only for a certain period of time under the protection of special effects.
With risk comes greater loot than the ones from other Chaos Zones, but there was a limited number of discovered Chaos Rifts.
The limited number of rifts forced some Adventurers to enter rifts with a much lower CP requirement than their own CP. However, with this update, more options will be available with the addition of new Chaos Rifts. We hope this update will help our Adventurers find the right rift for their CP and get more valuable loot.
- Adjusted the difficulty and required CP of certain Chaos Rifts.
ㆍThe items required for entry remain identical.
Zone | Before | After |
Titium Gorge | Chaos Rift I CP: 18,000 or higher |
Chaos Rift I CP: 17,000 or higher |
Pila Ku Execution Room | Chaos Rift II CP: 29,000 or higher |
Chaos Rift II CP: 24,000 or higher |
Mirumok Primeval Forest | Chaos Rift III | Chaos Rift IV |
Khalk Stone Valley | Chaos Rift IV | Chaos Rift V |
Gervish Pass | Chaos Rift V | Chaos Rift VII |
- Added Chaos Rifts III and VI.
- Increased the drop rate of certain items obtainable from Chaos Rifts III to VII.
- Added entry item materials for the new Chaos Rifts to the list of items sold by the Chaos Rift Watcher.
Chaos Rift III
- Added "Roud Sulfur Mine Refinery" (Chaos Rift III) in East Valencia.
ㆍThe required CP is 30,000.
- You must use [Blazefire Shield] to enter Chaos Rift III.
ㆍYou can stay in Chaos Rift III for 30 minutes per [Blazefire Shield].
- You can craft Blazefire Shields via [Craft - Process] with [Harmony Scroll] x1 and [Sentinel's Orb] x1.
- You can spend Silver to purchase up to 20 Sentinel's Orbs per week from Chaos Rift Watchers located at each Chaos Rift entrance.
Chaos Rift VI
- Added "Blood Wolf Highlands" (Chaos Rift VI) in Drieghan.
ㆍThe required CP is 44,000.
- You must use [Beastly Shield] to enter Chaos Rift VI.
ㆍYou can stay in Chaos Rift VI for 24 minutes per [Beastly Shield].
- You can craft Blazefire Shields via [Craft - Process] with [Harmony Scroll] x1 and [Stone of the Untamed] x1.
- You can spend Silver to purchase up to 20 Stones of the Untamed per week from Chaos Rift Watchers located at each Chaos Rift entrance.
Class
Sura
Developer Commentary:
Sura's mastery of the six Katanas is unparalleled, allowing him to swiftly corner his enemies.
We've focused on further bringing out his mastery of the six Katanas, which is a distinct characteristic that sets him apart from all the other sword-wielding classes.
First, we've removed the additional skill damage effect that was triggered at below 70% HP because it did not match Sura's swift and deadly playstyle. Instead, we've added PvP damage reduction to increase his resilience and enable him to more reliably execute attacks even when taking damage.
Also, we've reinforced the characteristics of the six Katanas by adding the "Sixth Shadow" effect, which triggers on every sixth attack skill and inflicts additional damage. With this reinforcement, Sura will become more adept at seizing the perfect moment to deliver his powerful slashes.
- Changed "Skill damage +10% upon using Shadow Break, Twin Dragon, Blade Storm, or Afterimage at below 70% HP" to "PvP damage taken -15% for 15 sec when Slash is applied."
Desire to Kill
- Added the "Sixth Shadow" effect.
"Sixth Shadow"
- Six deadly slashes will activate in front of Sura on every sixth attack skill.
PvE damage: 600% x 6
PvP damage (Fixed): 600 x 6
Asura's Wraith
- Recover 100 MP upon skill use.
Blinding Slash
- Improved to unleash an additional attack when the skill button is held.
Titan
Developer Commentary:
Titan is a class who charges forward and destroys everything in his path with his two menacing Axes and his massive physique.
He charges through the battlefield to open up a path for his allies, and his passive “Therianthropy" works well with this playstyle. In this update, we aimed to strengthen his characteristic as a “charging tank” who can endure all incoming enemy attacks while recovering HP.
Once Titan's "Therianthropy" activates, he becomes an even more formidable opponent. His tough skin, like that of a beast, grants him immunity to the “Stun” debuff. Moreover, he recovers more HP than before, rendering him near indestructible. Also, while “Therianthropy” is in effect, Titan can charge toward enemies in front and heal more HP.
Lastly, Titan's "Fearsome Tyrant" skill, which is commonly used in the middle of the battlefield, has been modified to deal damage to enemies and recover HP for allies, further enhancing its area control capabilities.
Therianthropy
- Added "HP Recovery +15%."
- Added "Immune to Stun (Not applied in Arena)."
- Added "Recover 200 HP on hit with forward Evasion."
Fearsome Tyrant
- Added an effect that can "Recover up to 1.5% of Max HP for self and allies within range" based on the number of hits.
ㆍHP can be recovered even if no enemies are hit.
Lava Piercer
Forward Guard and Super Armor upon skill use (Not applied in Arena)
Destroyer
Developer Commentary:
Destroyer turns his enemies into ashes with his Iron Buster made by an Ancient Dwarf.
Only those with a strong physique like Destroyer can utilize the Iron Buster. We’ve further improved its characteristics so that you could almost smell the gunpowder from the blazing cannonballs.
First, when you use a firing skill during Overheat, you’ll gain "Overheat" points. These points can use be used to unleash even more threatening attacks by firing more cannonballs or hitting enemies with the overheated Iron Buster.
“Hellraiser,” which is often utilized to choose attack points in the battlefield, will now consume Overheat stacks instead of MP. The skills were improved to combo and be more suitable to the characteristic of the blazing Overheat.
Overheat
- Gain 20 Overheat Points upon using firing skills while "Overheat" is active.
ㆍFiring skills: Fire Bomb, Bombardment, Flame Buster, Funeral Blast
- Cannonballs will be fired upon use of firing skills during Overheat.
- The following skills are enhanced by spending all Overheat Points when at 100 or above.
Enhanced Skills:
"Slugfest": Forward Guard for 2 sec (Not applied in Arena)
"To the Grave": Skill damage +20% (Can stack with damage increase from "Hellraiser")
"Furious Bash": Forward Guard for 2 sec (Not applied in Arena)
Hellraiser
- Changed "Flow: Additional Fuel" to spend 40 Overheat Points instead of 60 MP.
To the Grave
- Increased attack range.
- Adjusted PvP damage.
PvP
Lv 1: 488.25% → 575.43%
Lv 10: 634.72% → 748.06%
Slugfest
- Increased attack speed.
- Changed "Daze on first hit" to "Knockback on first hit" for "Flow: Explostrike."
- Adjusted PvP damage.
PvP
Lv 1: 281.25% → 341%
Lv 10: 365.62% → 443.3%
Bombardment
- Improved to combo with "Flame Buster."
- Changed to fire a Cannonball while "Overheat" is applied.
- Increased the attack speed of "Flow: Additional Attack."
- Adjusted PvE and PvP damage.
PvE
Lv 1: 537.5% → 737.5%
Lv 10: 698.75% → 1106.25%
PvP
Lv 1: 483.75% → 590%
Lv 10: 628.875% → 885%
Flame Buster
- Adjusted PvP damage.
PvP
Lv 1: 639.697% → 739.206%
Lv 10: 906.238% → 1047.208%
Fire Bomb
- Removed MP Cost.
- Changed "Reduce MP Cost" to "Increase Hit Targets."
Lahn
Developer Commentary:
Lahn leaps and glides through the skies with her Crescent Pendulum and Noble Sword.
Unlike other classes, her Evasion allows her to fly through the air. With this update, we enhanced her ability to reposition to any location in the battlefield.
The cooldown of her Evasion reduces on the last hit of skills to facilitate the switch between offense and defense, and allow her to freely withdraw from and return to the battlefield.
This effect can be beneficial if you use the skills at the perfect opportunity to land the last hit, but you can allow an opportunity for your enemies if you are not careful.
- Added "Remaining cooldown of Evasion -1 sec on last hit" to "Falling Blossom," "Crescent Barrage," "Dance of Death," "Pendulum Pirouette," and "Deadly Sauté."
- Added "Remaining cooldown of Evasion -0.5 sec on last hit" to "Briar of Thorns," "Blooming Slash," "Twirling Strike," "Pendulum Kick," and "Crescent Tango."
Kunoichi
Developer Commentary:
Kunoichi is an agile assassin who expertly wields her Kunai in swift, deadly movements.
In this update, we improved her passive "Art of the Ninja" with the aim on strengthening her characteristic of swiftly approaching enemies like a flash of afterimages under the moonlight, targeting their weak points.
Kunoichi's skill damage will now increase the instant she forms a Seal, and she can spend Seals to hide herself and go into stealth. The duration differs depending on the Seals spent.
Additionally, all levels of the "Severe Bleed" effect, which deals fixed damage over time, can now stack. Enemies must beware not to reveal their weak points to Kunoichi's deadly attacks.
Art of the Ninja
- Changed the skill damage increase effect applied from spending Seal to "Skill damage +15% for 15 sec upon forming a Seal."
- Stealth will be applied when spending Seal.
- The duration of "Stealth" increases depending on the amount of Seal spent.
ㆍSpend 1 Seal to apply "Stealth" for 3 sec
ㆍSpend 2 Seals to apply "Stealth" for 4 sec
ㆍSpend 3 Seals to apply "Stealth" for 6 sec
- Changed the "Severe Bleed" effect so each level of bleed can be stacked.
Before | Lv 1 and Lv 2 "Severe Bleed" cannot be applied to targets with Lv 3 "Severe Bleed" | |
After | Lv 1 and Lv 2 "Severe Bleed" can be applied to targets with Lv 3 "Severe Bleed" |
- Adjusted the fixed damage from the "Severe Bleed" effect.
Level | Before | After |
Level 1 | 180 | 200 |
Level 2 | 240 | 300 |
Level 3 | 300 | 400 |
Zayed
Condemnation
- Increased attack speed.
- Added "Invincible while jumping."
- Removed "Cannot be grabbed while jumping."
- Increased cooldown by 1 sec.
Archer
- Changed "+15% damage to targets within 7m" to "+15% damage to targets within 10m."
Developer Commentary:
Maegu and Woosa are known for their wide attack range and ability to attack enemies without exposing their weaknesses, as well as their high survivability and stable performance on the battlefield. As a result, players could consistently attack enemies without much burden.
However, we wanted to make sure that Maegu and Woosa would make more careful decisions when choosing whether to attack or retreat, while maintaining their class concept and slightly reducing their stability.
First, we reduced the duration of "Invincibility" on Evasion and adjusted the PvP damage of some main skills.
In addition, we made adjustments to the main skills and effects that increase branch damage, duration, or other effects.
Maegu
- Reduced the duration of "Invincibility" on "Evasion."
Charm: Sigil Shot
Switched "Inscribe: Serrett" with "Inscribe: Labreve" of "Charm: Sunflash."
Charm: Sunflash
Switched "Inscribe: Labreve" with "Inscribe: Serrett" of "Charm: Sigil Shot."
Charm: Earthbound
Adjusted PvP damage.
PvP
Lv 1: 528.75% → 423%
Lv 10: 687.37% → 549.9%
Spirit: Petal Storm
Adjusted PvP damage.
PvP
Lv 1: 326.25% → 261%
Lv 10: 473.06% → 378.45%
Woosa
- Reduced the duration of "Invincibility" on "Evasion."
Wingbeat
- Reduced attack range.
Sagoonja: Bamboo
- Decreased travel distance.
- Reduced the time window during which the second attack can be activated after using the skill.
Stormhold
- Reduced the skill duration.
Stormfall
- Adjusted PvP damage.
PvP
Lv 1: 117.42% → 79.3%
Lv 10: 152.65% → 103.09%
Sagoonja: Chrysanth
Adjusted PvP damage.
PVP
Lv 1: 496% → 372%
Lv 10: 644.8% → 483.6%
Bug Fixes
- [Zayed] Fixed an issue where running in the Great Desert would make the weapon appear abnormal.
- [Zayed] Fixed an issue where, at times, Hashashin's Sub-Weapon would appear after mounting a horse or other mounts.
- [Zayed] Fixed an issue where "Super Armor" would abnormally be applied when failing grab with "Constriction."
- [Eclipse] Fixed an issue where the HP Recovery effect wouldn't be applied with the branch Serrett inscribed to "Royal Fencing: Thrust."
- [Sage] Fixed an issue where the neck would appear abnormal when the character moves his head around with the third face shape selected in character customization.
- [Blade Master/Warlord/Hashashin/Zayed] Fixed an issue where the chin would appear abnormal when the character moves their head around during character customization.
- [Reaper] Fixed an issue where branch damage was not being applied to the additional attack of "Rift Slicer."
- [Void Knight] Fixed an issue where the character wouldn't perform her basic attack after "Nightfall" in auto-combat.
- [Sage] Fixed an issue where the visual effects of "Judgment of Ator" and "Spatial Collapse" enhanced by the "Distorted Dimension" effect would appear abnormal depending on the camera angle.
- Fixed an issue where ranged skills that target a specific area were able to target an area beyond terrain.
Notice
Lightstone
- Added a new "Lightstone Multi-Enhancement" feature.
ㆍThe feature will be available once you reach Black Spirit Lv 130.
ㆍSelect multiple Lightstones you want to enhance and set the target enhancement level to proceed with multi-enhancement.
ㆍMulti-enhancement will stop after all attempts have been made for the selected Lightstones to the target enhancement level.
ㆍEnhancement will stop if the Lightstone cannot reach a higher enhancement level than the ones you own or have equipped with its remaining Enhance Limit.
- If a Lightstone reaches a higher enhancement level than the ones you own or have equipped, all following enhancements will proceed based on the higher enhancement level.
- When Lightstone Multi-Enhancement stops or is complete, you can view the results window to check if you've obtained a Lightstone of higher enhancement level than the one you own or have equipped.
Market
- Changed the method you can set prices when you register items on the Market.
Before | Freely enter prices between the max price and minimum price based on the current Market prices | |
After | Select and register one of the prices in units divided into five levels between max price and minimum price based on the current Market price |
ㆍMarket prices will change in the same way as before.
- Market prices after maintenance will change to the approximate value of Market prices before the scheduled maintenance with the application of registering prices by unit.
- Changed the method for selecting the price when placing an order.
Before | Freely enter the price over the current trade price | |
After | Select and register one of the prices in units based on the current Market price |
ㆍYou can freely enter the price for max price bids.
- Duplicates of items registered on the Market will be combined into a single list if they are the same price.
- You can place an order for up to 10,000 of the duplicate item registered in the Market at once.
ㆍYou can either successfully purchase the quantity you placed an order for or attempt purchase until all the registered items are sold out.
- Due to the aforementioned change in the method of setting prices on the Market, compensation for the items already registered and ordered will be as follows.
Category | Compensation |
Items registered on the Market but not yet sold | Items equivalent to the amount registered |
Silver and Black Pearls used to place orders for items | Silver and Black Pearls equivalent to the amount spent to place orders |
Items not yet collected after placing orders | Items not yet collected |
Item
- Increased the Spoils of Battle Drop Rate by 20% in West Valencia and after, Great Desert, Black Sun, Hidden Castle Ruins, and Hidden Banquet Hall.
- Increased the "Spoil Drop Rate" from +0.5% to +1% per enhancement level between I to X of "Chaos Alchemy Stone: Lucky."
- Added item acquisition info to "Improved Seed" items, "Royal Chef Certificate," and "High-Quality Almond."
- Changed the icons for [Special Braised Fish], [Special Cream Cheese Bagel], [Special Spicy Pasta], and [Special Meat Roll-Ups].
Craft
- Added a "Disassembly" tab to the Craft menu.
ㆍMoved the previous "Dismantle" from the Umbral Chaos Gear category to Disassembly.
UI
- Added a dark background for the text regarding restrictions for certain items in the Pearl Shop to be more recognizable.
- Added a text that allows you to clearly see the target level when auto-enhancing a Fairy Brooch.
- Added visual effects to make it more clearly recognizable when refreshing the text through the hyperlink feature from the item description window.
System
- Added an animation to display when workers begin farming.
- Added emphasis to the text on the Privacy Policy button.
Improvements
System
- Improved to be able to connect Dream Horse Doom to the Merchantry wagon.
Item
- Improved the item [Outfit Materials Chest] obtained when attempting to craft Jarette's Armor with Shai to only be available to Shai.
- Added [Raw Sugar] to the list of items sold by the Livestock Vendor in towns in West Valencia and after.
Bug Fixes
UI
- Fixed an issue where the visual effects for success/failure when auto-enhancing a Fairy Brooch would appear in an awkward spot.
- Fixed an issue where the quantity of seeds wouldn't refresh after using them for farming.
- Changed the Cooking level description that displays when tapping the question mark on the right of [My Info → Life Skills].
- Fixed the issue where the Combat Plus tooltip in the Boss Rush menu would appear in an awkward spot for certain UI sizes.
System
- Fixed an issue where you could select a worker to farm seeds when you don't have enough seeds to farm in the greenhouse.
- Fixed an issue where you couldn't Mine in certain Mining spots in Northern Quarry.
- Fixed an issue where tapping the HP Potion button wouldn't display the screen for purchasing potions under certain circumstances.
- Fixed an issue where, at times, the character would stay exhausted even after leaving a Chaos Rift.
Events
Starting Events
Collect May Tokens
·Event Period: After maintenance on May 9 (Tue), 2023 - May 22 (Mon), 23:59
To the Battlefield of the Sun!
·Event Period: After maintenance on May 9 (Tue), 2023 - May 21 (Sun), 23:59
May Neruda Shen Ancient Secret Chest
·Event Period: After maintenance on May 9 (Tue), 2023 - May 15 (Mon), 23:59
May Hot Time Gift!
·Event Period: After maintenance on May 9 (Tue), 2023 - May 15 (Mon), 23:59
Ended Events
· DAEBAK! Silver Chests
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Items
- Special Pack > Special Package
· Power-Up Support Chest [3+1]
· Alchemy Power-Up Chest
· Golden Restoration Scroll Chest [2+1]
※ These items can be purchased until May 29 (Mon), 23:59.
· Knowledge Power-Up Chest
- New Armor & Weapon Outfits
Item | Class | Price |
Twilight Prowler | Woosa | 960 Black Pearls |
Twilight Prowler Weapon | Woosa | 240 Black Pearls |
Twilight Prowler | Maehwa | 960 Black Pearls |
Twilight Prowler Weapon | Maehwa | 240 Black Pearls |
Twilight Prowler Weapon | Primrose | 240 Black Pearls |