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Greetings, Adventurers!
The Patch Notes for the update on April 25th (Tuesday) are here!
In this update, we’ve added new content, events, bug fixes, and overall improvements to the game.
See below for more details about this update.
※ All screenshots were taken from the test environment and may differ from what appears in the live server.
If you find something in-game that's different from the Patch Notes, please feel free to contact the support center.
Featured Updates
Camp Renewal: Part 2
Developer Commentary:
We’d like to introduce the second Camp renewal update, followed by our first update.
While the previous update focused more on Tier 9 Town Hall, appearances of buildings, and basic features, we took things up a notch for this update with new elements that add to the meaning of adventure.
In Black Desert Mobile, some Adventurers enjoy engaging in intense battles against formidable foes and exploring uncharted territories while other Adventurers indulge in activities like fishing in lakes and logging or foraging for resources in forests. As such, our Adventurers each find unique ways to enjoy their adventure to the fullest.
We believe that these diverse experiences come together to create your unique adventure. To enrich your adventure even further, we’re introducing Cooking with this update.
You can now farm crops in a plot in your greenhouse, collect various ingredients from your livestock, and use them to cook up meals that'll help you throughout your adventure.
We hope that Cooking will enhance the purpose of your Camp. Rest assured that we'll continue to make our best effort to provide enough content for you to enjoy outside of combat.
Farm
- Added a new "Farm" feature.
- The Farm feature is accessible from the menu on the bottom of the screen in Camp once you reach Tier 5 Town Hall.
ㆍThe greenhouse for farming will be automatically built outside the walls of your Camp.
- You can purchase Improved Seeds from a Seed Vendor in town to farm in your greenhouse.
ㆍThe Improved Seed items are different from the current Seed items.
- You can select workers to farm seeds from the Farm menu in your Camp.
ㆍFood and Improved Seeds will be spent upon selecting workers to farm, with its effectiveness to be determined by the worker's Vitality.
ㆍStamina can be consumed to instantly complete tasks.
- Cooking ingredients will be obtained upon completion of tasks.
Ranch
- You can collect and butcher livestock from the Ranch in your Camp to obtain Cooking ingredients.
ㆍChanged items obtained from collecting from or butchering livestock.
Collected | Butchered | |
Before | Guanaco Milk collected from Guanaco Sheep Milk collected from Sheep Eggs collected from Chicken ※ Food stored in Camp upon use |
Food in Camp obtained from butchering livestock ※ Food stored in Camp upon use |
After | Fresh Milk collected from Guanaco and Sheep Fresh Eggs collected from Chicken ※ Can be used as Cooking ingredients or stored as food in Camp |
Raw Meat can be obtained from all butchered livestock ※ Can be used as Cooking ingredients or stored as food in Camp |
ㆍYou can only use the items obtained after maintenance for Cooking.
ㆍYou can also obtain items for Cooking by collecting from or butchering livestock that you already had in your Ranch before the update.
- Changed some items that can be registered in the Collection.
Before | After |
Guanaco Milk, Sheep Milk | Fresh Milk |
Egg | Fresh Eggs |
ㆍItems that have already been registered are kept.
Cooking
- Added new Cooking content.
- Cooking content is accessible from Tier 5 Town Hall.
- Added a new Cooking tab to the inventory.
ㆍOnly items that can be used as a Cooking ingredient will be stored under the tab.
- Ingredients for Cooking include items obtained from farming Improved Seeds in your greenhouse from Camp or from collecting from and butchering livestock.
ㆍSome ingredients can be obtained from Mediah Merchant Union Delivery rewards and from Cooking.
- Cooking is accessible in normal field areas and in Node War, Siege War, Black Sun, and Twisted Nightmare zones.
ㆍThe content is not accessible from Arena content such as Atumach.
- Added "Cooking EXP +20%" and "Farm Gain +10%" effects to Life Plus buffs.
- Added "Farm Gain +20%" to the effects of "Karki Suit" and "Venecil Dress" Outfits.
ㆍYou'll get a total of "Farm Gain +30%" when both Life Plus and Outfit buffs are applied.
- You can cook each meal with its required ingredients and without fail.
ㆍYou can obtain additional or special meals by Cooking with a great success at a fixed chance.
ㆍYou can either purchase or sell completed meals on the Market.
- Each meal comes with effects including HP recovery, Horse EXP gain, chance of instant success in taming a Wild Horse, resetting Ultimate Quantum Jump cooldown, and more.
- Added a meal slot to the right of the potion slot.
ㆍThe cooldown for this new slot will be applied separately from the HP Potion slot.
- You can gain Cooking EXP from making meals, and you can cook certain meals from a specific Cooking level.
- You can toggle Meals from [Settings → Convenience → Auto-Use] and adjust settings for "HP Left" and "Order."
- An icon will be available for using [Carrot Confit] when attempting to tame a Wild Horse, and the quantity you have will display on the bottom left of the screen.
- Changed the design of the screen displayed when tapping the "Go to Town" icon on the right of the minimap and added a button that allows you to use [Strawberry Salad] that resets Ultimate Quantum Jump's cooldown.
Mediah Merchant Union Delivery
- Added Mediah Merchant Union Delivery.
ㆍYou can deliver meals to the Mediah Merchant Union via Lucy Benkum in Altinova, South Mediah.
- You can obtain points for Mediah Merchant Union Delivery by delivering meals.
ㆍEach meal scores you different points, and you can check out the points you'll acquire from each selected meal.
ㆍItems can be delivered the same way as they are delivered for Merchant Guild Delivery with Patrigio, and you'll obtain rewards every Monday at 00:00.
ㆍThe points acquired for each meal upon delivery are set.
ㆍYou can also deliver meals purchased from the Market.
ㆍYou cannot deliver [Nutritious Hay], [High-Quality Nutritious Hay], [Carrot Confit], and [Strawberry Salad].
- Delivery scores will resets every Monday at 00:00.
- Adventurers ranked 1 to 15 when delivery scores reset can obtain the additional reward, [Royal Chef Certificate].
- [Royal Chef Certificate] will be valid for 6 days after acquisition.
ㆍYou can craft [Special Valencian Meal] 10 times per day while the certificate is valid.
ㆍUsing [Special Valencian Meal] will recover 35% of Max HP instantly and recover 5,000 HP of nearby allies (excluding self).
ㆍPlease note that having 2 or more Royal Chef Certificates will not increase the daily limit for Cooking [Special Valencian Meal].
- You can obtain [Mediah Merchant Union Reward] of different tiers based on your total delivery score.
ㆍYou'll obtain different quantities of Tears of the Goddess, Chaos Crystals, High-Quality Almonds, and other items from each different tier of [Mediah Merchant Union Reward].
- All Adventurers excluding those ranked from 1 to 15 will each get [Mediah Merchant Union Reward] of different tiers based on their scores, regardless of their rankings.
- The score required for obtaining each grade of [Mediah Merchant Union Reward] and the quantity of items obtained from the reward are as follows.
Rank | Required Points | Magical Essence | Relic Fragment | Tear of the Goddess | Chaos Crystal | High-Quality Almond | Silver |
1 | 800000 or higher | 360,000 | 480,000 | 14,000 | 560 | 560 | 6000000000 |
2 | 655000 - 799999 | 294,750 | 393,000 | 13,000 | 518 | 520 | 5403750000 |
3 | 595000 - 654999 | 267,750 | 357,000 | 11,900 | 476 | 480 | 5355000000 |
4 | 475000 - 594999 | 213,500 | 285,000 | 9,600 | 385 | 390 | 4631250000 |
5 | 395000 - 474999 | 207,400 | 276,500 | 8,100 | 324 | 330 | 4147500000 |
6 | 315000 - 394999 | 189,000 | 252,000 | 6,500 | 262 | 270 | 3543750000 |
7 | 235000 - 314999 | 176,250 | 235,000 | 4,900 | 198 | 200 | 2820000000 |
8 | 195000 - 234999 | 155,600 | 207,500 | 4,000 | 166 | 170 | 2486250000 |
9 | 155000 - 194999 | 125,400 | 167,000 | 3,300 | 134 | 140 | 2092500000 |
10 | 125000 - 154999 | 103,000 | 137,700 | 2,800 | 109 | 110 | 1781250000 |
11 | 100000 - 124999 | 84,500 | 112,000 | 2,200 | 88 | 90 | 1500000000 |
12 | 75000 - 99999 | 65,800 | 87,600 | 1,700 | 68 | 70 | 1125000000 |
13 | 50000 - 75499 | 47,000 | 62,500 | 1,200 | 45 | 50 | 750000000 |
14 | 25000 - 49999 | 28,200 | 37,500 | 600 | 23 | 30 | 375000000 |
15 | 10000 - 25499 | 15,000 | 20,000 | 500 | 20 | 20 | 150000000 |
16 | 1 - 9999 | 5,000 | 10,000 | 60 | 3 | 10 | 60000000 |
Camp Resource Integration
- The 12 Camp Resources were condensed into 3.
- These three Resources are now the only ones to be obtained from worker activities, Camp Resources Chests, and more.
Before Integration | After Integration |
Herb Grass, Cotton Wool, Silk Ball, Wild Grass | Wild Grass |
Pale Softwood, Light Timber, Sturdy Timber, Log | Log |
Copper Ore, Iron Ore, Tin Ore, Rugged Boulder | Rugged Boulder |
ㆍThe other resources were removed and the amount you had in your possession have been converted to the relative remaining resource.
- All the "Gather with Workers" tasks in progress before the maintenance will be completed, and the amount obtainable from focused Gathering for a day were given to you in the form of the condensed Resources.
- Camp Resources registered on the Market before the scheduled maintenance will be compensated as shown in the table below.
Category | Compensation |
Camp Resources registered but not yet sold | Camp Resources equivalent to the registered amount |
Silver not collected after selling Camp Resources | Silver equivalent to the amount not collected |
Silver used to put in orders for Camp Resources | Silver equivalent to the amount used for orders |
Camp Resources not yet collected from orders | Integrated Resources equivalent to the amount purchased |
- Changed the crafting recipes that required old Camp Resources to now require only one of the condensed Resources.
ㆍThe quantity of Resources required for each crafting recipe remains identical.
E.g. | Required Materials for Crafting |
Before Update | Copper Ore x100 Iron Ore x100 Tin Ore x100 Rugged Boulder x100 |
After Update | Rugged Boulder x400 |
Class
Character
- [Blade Master] Improved the description of Whirlwind within the skill description of "Retaliation."
- [Yacha] Changed the camera angle to not adjust downwards when using "Feral Rage" from high elevation to a lower terrain in the Great Desert.
Notice
Battlefield of the Sun
Developer Commentary:
"Battlefield of the Sun: Crimson Wind" is content that focuses on battles that take place in the center area, where occupying strategic points and utilizing tactical elephants are paramount.
The terrain in the center of the battlefield is a completely open area. As a result, the state of battle is usually cemented once frontlines are formed.
With this in mind, we added a central structure that you can utilize for better tactical play.
We expect changes in the nature of melee and ranged combat, as well as various scenarios created by providing multiple bypass routes to break enemy lines, and the ability to select locations and attack points based on how the battle progresses. This may cause changes between melee and ranged combat, providing various methods that lead one towards enemy lines.
We anticipate that this improvement will bring substantive battle changes for melee and ranged combat, increase the number of paths to enemy lines, changes to selecting locations and attack points based on battle progress, and more.
We hope you enjoy a more strategic gameplay experience in "Battlefield of the Sun: Crimson Wind" by utilizing the new terrain feature.
- Added a new wall obstacle to the central area of "Battlefield of the Sun: Crimson Wind."
- Your skills, including AoE skills, cannot damage or apply debuffs to enemies behind this wall.
- This wall cannot be destroyed.
- If you use skills behind the wall, the effects will be displayed but the actual damage and debuffs will not be applied.
ㆍE.g.) Skills such as Sage's "Judgment of Ator" and Archmage's "Meteor Shower"
- You cannot teleport to a target that is behind the wall.
ㆍE.g.) Skills such as Kunoichi's "Viper Strike" and Lancer's "Fallen Angel"
- The target lock will be maintained even when the target moves behind the wall.
- When an Adventurer targeted by the Commander or Supreme Commander move behind the wall, they will target a different a Adventurer who isn't behind the wall.
Fairy
- Changed the reward for completing the Fairy Wish "Collect desert appraisal items x5" from Creative +1, Bold +1 to Honest +1, Bold +1.
- Increased the number of Fairy Wishes available from Baby Fairy to four in total.
ㆍNew Fairy Wishes can be completed by consuming Stamina, completing Black Spirit quests, and more.
ㆍThe daily limit for Fairy Wish remains unchanged (2).
Story
- Added text regarding the requirement for each tale of the Story "Tales of Valencia."
ㆍYou can tap the hyperlinks to check out the Main Quests from the Log, which are required to proceed with each tale.
- Changed the order of the Stories aligned on the Story menu screen.
ㆍThey have been arranged based on the difficulty of their unlock requirements, in descending order from left to right.
ㆍImproved the initial Story menu screen to display the special content unlocked by completing each Story.
Pets
- Added a "Retry" button to the results screen of the Change Pet Skills feature.
ㆍYou can continue changing the previously changed skill by tapping this button and selecting a Tier 5 Pet.
UI
- Changed the emotes UI to appear on the right side of the screen in towns.
- Enlarged the debuff icons that display when hitting the Shadow Specter in Skill Practice.
- Changed the icon design of the "Craft → Dismantle Black Crystal" category.
- Changed "Refinery" from the acquisition info of Pristine Black Crystal to Refinery: Refine Black Crystals.
ㆍ Tapping it will take you to the Refine Black Crystals menu from the Refinery.
- Changed "Hadum Valencia" to "Chaos Valencia" in the acquisition info for [Blazing Chaos Crystal].
System
- Added new crafting recipes for [Epic], [Unique], [Rare], and [Magic] Lucky Accessory Chests to "Craft → Accessory."
Improvements
Horses
- Improved all horses to start running faster once the character mounts the horse and starts to move.
ㆍImproved Dream Horse Doom's skill "Dark Spirit" and Dream Horse Diné's skill "Earth's Bolt" to be usable right when starting to move.
Bug Fixes
Item
- Changed "World Boss: Khan" to "Alyaelli's Rift: Khan" in the acquisition info pop-up for [Tear of the Goddess].
- Fixed an issue where the acquisition info pop-up wouldn't display for Abyssal Unknown Memory (Gloves).
UI
- Fixed an issue where the Pearl inventory would open when tapping the inventory icon after closing the PvP Record window from an Outlaw Zone.
- [Witch] Fixed an issue where the Pila Fe Outlaw Outfit would appear abnormally when changing body shape after equipping the outfit.
- [Huntress] Fixed an issue where the Pila Fe Outlaw Outfit would appear to overlap when changing body shape after equipping the outfit.
- [Reaper/Raven] Fixed an issue where certain body parts would look abnormal when customizing body shape.
- Fixed an issue where the progress percentage wouldn't fit in the UI of the Main Quest progress widget.
System
- Fixed an issue where, at times, characters in Path of Glory would return to a location different from their set formation.
- Fixed an issue where, at times, the daily collection limit on the Market wouldn't refresh.
- Fixed an issue where Judgment of Aal's increased power level would appear to decrease when summoning Cannons or Elephants.
- Fixed an issue where, at times, Field Bosses such as Chaos Muraka would appear to be defeated, even when they have remaining HP.
- Fixed an issue where the character would freeze when attempting to interact with Genoveva and her shop after Genoveva's Shop closes.
Events
Starting Events
DAEBAK! Cooking Event
· Event Period: After maintenance on Apr 25 (Tue), 2023 - May 1 (Mon), 23:59
DAEBAK! Lucky Chest Mission
· Event Period: After maintenance on Apr 25 (Tue), 2023 - May 1 (Mon), 23:59
DAEBAK! Exchange of Gratitude
· Event Period: After maintenance on Apr 25 (Tue), 2023 - May 1 (Mon), 23:59
DAEBAK! Votes of Gratitude
· Event Period: After maintenance on Apr 25 (Tue), 2023 - May 1 (Mon), 23:59
Ended Events
· DAEBAK! Daily Dice Missions
· DAEBAK! Bounty Missions
· Igneous Premium Login
· Igneous Level Up Event
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Items
- Special Pack > Special Package
·DAEBAK Finale Pack
※ This item can be purchased until May 1 (Mon), 23:59, 2023
- [DAEBAK] Special Shop
Cash Item | Quantity | Purchase Limit |
DAEBAK Pack | 1 | Twice per week |
April Pack | 1 | Twice per week |
Chaos Crystal | 2,000 | Twice per week |
Restoration Scroll | 10,000 | Twice per week |
Advice of Valks 50% | 50 | Twice per week |
Akhram Prophecy 100% | 10 | Twice per week |
10-Time [DAEBAK] Lucky Shop Ticket | 1 | Twice per week |
Cursed Pirate Island Pass | 2 | Once per week |
[Abyssal]-[Primal] Rune of Darkness Chest | 1 | Twice per Family |
[Primal] Accessory Selection Chest | 1 | Twice per Family |
- Essentials Support Shop
· Essential Secret Book Pack [3+Accessory Set]
- Special Pack > Monthly Support Pack
· Monthly Alyaelli's Rift Pack