Update Notice
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Greetings, Adventurers!
The Patch Notes for the update on Oct 11 (Tuesday) are here!
In this update, we’ve added new content, events, bug fixes, and overall improvements to the game.
See below for more details about this update.
※ All screenshots were taken from the test environment and may differ from what appears in the live server.
If you find something in-game that's different from the Patch Notes, please feel free to contact the support center.
Class
Spiritwalker
Developer Commentary
Spiritwalker has a diverse set of skills that makes it difficult for the enemy to predict her next move.
However, due to the recent improvements to the mobility of many other classes, it has grown difficult for
Spiritwalker to rely on these rather inconsistent combos.
In this update, we aimed to improve her flexibility in battle. We added a short dash to one of her main skills to make it easier for the skill to hit and combo into different skills. "Phoenix Wings" can now combo into other skills immediately after use, which should mitigate her weaknesses and afford her more flexibility.
We hope these changes make Spiritwalker a more viable choice.
Dance of the Red Phoenix
- Improved move distance.
Heaven's Fall
- Improved move distance.
Phoenix Wings
- Improved "Phoenix Wings" so that it can combo into "Heaven's Fall" or "'Dance of the Red Phoenix" during the skill.
- Changed "Flow: Increase Range" to be innately applied to the skill and added "Flow: Phoenix Glide."
"Flow: Phoenix Glide"
- Dash before attacking
- Invincible while moving
Yacha
- Increased the cooldown of "Spirit Burst" by 1 sec. (7 sec → 8 sec)
- Reduced the move distance and speed of "Spirit Burst."
Grandmaster
- Improved the description of "Flow: Tempest Fangs" of "Energy Vacuum."
Lahn
- Increased the duration of Super Armor from the on-hit effect of "Blooming Slash."
Nova
- Improved the fluidity of "Quoratum Charge" when used after "Assault."
All Classes
- Changed the skill level requirement of toggleable Flow skills to level 1.
Character
Developer Commentary
Our developers have been constantly assessing and improving the balance among our classes. By doing so, we were able to find several issues that we've missed until now, and we created a list to keep track of them.
Even the smallest errors can stack up to negatively affect class balance or create inconveniences for our Adventurers, so in this update we fixed as many issues as we could from our list.
We will continue to find and actively fix potential issues so we can provide you with a better gameplay environment.
- [Lahn] Fixed an issue where the duration of Super Armor from "Blooming Slash" with more than 2 stacks of "Zenith" was shorter than intended.
- [Reaper] Fixed an issue where "Death Circus" could only hit up to 18 times when used in rapid succession.
- [Lupa] Fixed an issue where inscribing a branch to "Compaction" would reduce the attack speed of the skill.
- [Berserker] Fixed an issue where "Increase DP" of "Off-Kilter" would only take effect if both charges were used.
- [Primrose] Fixed an issue where the sound effects of the Flow skill of "Glacial Wall" was missing.
- [Raven] Fixed an issue where the debuff "Stun" would be triggered when using "Shards of Darkness."
- [Invoker] Fixed an issue where it would take too long for the next target lock with "Flow: Multi-Fissure" during Auto-Hunt.
- [Paladin] Fixed an issue where both the skill preview for "Divine Wrath" and branch UI would be selected simultaneously from the skill list.
- [Reaper] Fixed an issue where the skill preview for "Soul Spike" and branch UI would be selected simultaneously from the list.
- [Sage] Fixed an issue where the enhancement info of "Increase Move Speed" for "Wormhole" was incorrect.
- [Solaris] Fixed an issue where "Omua's Blessing" wouldn't be applied to the requirement for the passive, "Ynix's Flame."
- [Reaper] Fixed an issue where the branch would sometimes not be applied when you have less than 3 shards when you teleport with "Nightmare -> Soul Reaver" to attack.
- [Paladin] Fixed an issue where skill effects of "Flow: Divine Spear" would not be applied when comboing "Shield Throw" and "Celestial Spear."
- [Eclipse] Fixed an issue where you couldn't attack sometimes with the Serrett branch inscribed to "Royal Fencing: Lunge."
- [Invoker] Fixed an issue where the description of the skill enhancement "Increase AP" for "Static Shield" was incorrect.
- [Buccaneer] Fixed an issue where other summons would not be summoned sometimes when using "Bon Voyage" as the first skill after entering the field.
- [Lupa, Spiritwalker] Fixed an issue where nothing would happen when tapping the skill button during Auto-Combat sometimes.
- [Warlord] Fixed an issue where comboing into other skills after attacking to the right with "Crescent Wave" would be awkward.
- [Drakania] Fixed an issue where the effects of "Dragon Glide" would not be applied to Evasion when starting to run after "Vorpal Thrust."
- [Shai] Fixed an issue where "Super Armor" would be applied for too long when using Evasion with specific motions.
- Fixed an issue where you couldn't control your character due to the sandstorm visual effects when attacked by another Adventurer while using the Altar of Memory in Black Sun.
- [Invoker, Archmage] Fixed an issue where the shoulders would appear abnormal when equipping an outfit that exposes your character's shoulders like "Weeping Willow," "Aether," and more.
- [Invoker, Archmage] Fixed an issue where the "Crowned Eagle" outfit would appear abnormal with certain customization settings.
- [Void Knight/Phantasma, Lupa/Spiritwalker] Fixed an issue where the "Lahr Arcien W" outfit and weapon outfit would appear abnormal when zooming out.
Notice
UI
- Added a button to the upper left of the screenshot screen that allows you to turn all UIs on or off.
- Added the crafting recipes for accessories to the added "Accessory" tab from the "Others" tab on the Craft menu.
ㆍChanged the "Etc." tab to "Others."
- Moved "Alchemy Stone Exchange" of [Material - Material Exchange] from the Craft menu to the "Others" tab.
- Added an indication to be displayed for characters you already own to the "Create Character" window.
- Improved to display a small speech bubble on top of your fairy when completing fairy activities, when you are able to collect a fairy gift, and when acquiring Desert Loot or Oyster.
Character
- Changed certain terms to Hwasun Valley, General's Might, and General of Hwasun Valley.
Prior Notice
Whisper
- All "Whisper" chat records will reset for chat server maintenance after the scheduled update on Oct 18.
ㆍPlease take note for the best gameplay experience.
Changes to some rewards for the Black Spirit Mission Pass:
- Certain rewards for the Black Spirit Mission Pass will be changed during the scheduled update on Oct 18.
ㆍBefore: [Path of Glory S9 Entry Pass] x4 for reaching 182 points
ㆍAfter: [[Abyssal] Condensed Dark Energy Chest] x250 for reaching 182 points
※ If you have purchased the Black Spirit Mission Pass but haven't reached the required points yet, you will be given [Path of Glory S9 Entry Pass] x4 as compensation for the aforementioned adjustment.
※ If you have purchased the Black Spirit Mission Pass, reached the required points, and already received [Path of Glory S9 Entry Pass], you will be given [[Abyssal] Condensed Dark Energy Chest] x250.
Improvements
Fairy
- Added a "View Traits" button to the [Bond] menu.
- Changed the trait points that either increase or decrease depending on your answer choices from [Bond - Talk] to be indicated with an arrow.
- Improved the visual effects displayed when trait points either increase or decrease from [Bond - Talk, Wish].
- Improved the applied resonance to be displayed with the visual effects displayed when trait points increase or decrease upon completing [Bond - Wish].
Bug fixes and other changes
System
- Fixed an issue where the tutorials for Merchant Guild Delivery and Alchemy Stone Awakening would sometimes stop playing.
- Fixed an issue where the visual effects wouldn't be displayed when closing your inventory at a specific time while using the "Open Chests" feature.
- Fixed an issue where the Quick Slot would change to "Standard B" sometimes after setting it to "Standard A."
UI
- Fixed an issue where the graphics of the shoulders of Witch classes would appear abnormal.
- Fixed an issue where the "Replenish Potions" notification would be displayed sometimes while in possession of [Ornette's Blessed Potion] or [Foretta's Blessed Potion].
- Fixed an issue where you couldn't use "Sleep Mode" sometimes when opening certain chests.
Event
Starting Events
Marni's Darklit Chest
· Event Period: After maintenance on Oct 11 (Tue), 2022 - Oct 17 (Mon), 23:59
Bewitched Desserts Event
· Event Period: After maintenance on Oct 11 (Tue), 2022 - Oct 31 (Mon), 23:59
Halloween Memorable Gifts Event
· Event Period: After maintenance on Oct 11 (Tue), 2022 - Oct 31 (Mon), 23:59
Fairyful Journey
· Event Period: After maintenance on Oct 11 (Tue), 2022 - Oct 17 (Mon), 23:59
Obtain a full Chaos Set!
· Event Period: After maintenance on Oct 11 (Tue), 2022 - Nov 21 (Mon), 23:59
New/Returning Adventurer Special Login Event
· Event Period: After maintenance on Oct 11 (Tue), 2022 - Nov 21 (Mon), 23:59
Ending Events
· October Fair Special Exchange
· October Fair Daily Missions
· October Fair Login
· Fairy Premium Login Event
Pearl Shop
※ Products with a sales period marked [TBA] will be announced separately through future Patch Notes listed under the [Sales Ending] section.
※ For products with a set sales period, go to the Pearl Shop in-game and view the products.
New Items
- Special Packs
· Restoration Trial Pack
· Mysterious Relic Chest
- Limited Step-Up Shop
· Sorcery Step-Up I
· Sorcery Step-Up II
- Misc. -> Etc.
- Added [Vase of Dawnlight Dew].
- You can obtain one of the items from the following table upon using [Vase of Dawnlight Dew] and can accept a quest using the item.
- You can obtain Twinkle, Intellect, and trait points from completing the quest depending on the item used.
- If you use the [Vase of Dawnlight Dew] to receive quests, Curiosity and the daily fairy wish limit will not be spent.
- Quests from [Vase of Dawnlight Dew] share the concurrent item quest limit with Great Desert item quests, and you can accept up to 3 quests triggered by items.
ㆍIf you've accepted 3 quests triggered by Great Desert items, you have to cancel them to accept [Vase of Dawnlight Dew] quests.
- The quest items will not be returned if you cancel the quests from [Vase of Dawnlight Dew].
Contents ※ Obtain one of the following 9 items: |
||
Item | Description | Quantity |
Twinkle Dawnlight Dew | Gain 100 Twinkle | 1 |
Intellect Dawnlight Dew | Gain 3,000 Intellect | 1 |
Twinkle & Intellect Dawnlight Dew | Gain 50 Twinkle and 1,500 Intellect | 1 |
Cheerful Dawnlight Dew | Gain 1 Cheerful trait point | 1 |
Friendly Dawnlight Dew | Gain 1 Friendly trait point | 1 |
Creative Dawnlight Dew | Gain 1 Creative trait point | 1 |
Bold Dawnlight Dew | Gain 1 Bold trait point | 1 |
Relaxed Dawnlight Dew | Gain 1 Relaxed trait point | 1 |
Honest Dawnlight Dew | Gain 1 Honest trait point | 1 |
- You'll receive a "Defeat Enemy x1,000" quest from which you can obtain the specific amount of trait points, Intellect, or Twinkle in each of the item descriptions of Dawnlight Dew items upon using them.
- If a trait, Intellect, or Twinkle reaches the max limit, excess trait points, Intellect, or Twinkle will be lost.