1) Creating and Joining Guild
2) Guild Information
3) Guild Member
4) Guild Quest and Guild Rush
5) Guild Skills
6) Guild Search
7) Manage Guild
8) Guild Fortress
9) Guild Ranking
10 ) Disband Guild/ Leave Guild
11) Guild Mileage
To create a guild, your character must be at least level 30, possess 400,000 silver, and not currently be a member of another guild (if you have left a guild to make your own, you will have to wait 24 hours).
There are no restrictions for joining a guild as your character will be able to join a guild from level 1.
Guild names can have characters and numbers. Spaces and special characters are not allowed to be used in guild names.
After choosing a guild mark and name, your guild will be completed.
You can check the member list, guild quests, guild rushes, and guild announcements.
The guild master and guild officer will have a [Guild Manage] button to manage the guild, whereas guild members will have a [Leave] button to leave the guild.
As more members join the guild and guild activity increases, you will be able to earn social points.
Depending on guild level, the maximum number of joinable guild members will vary.
Guild Level | Maximum joinable guild members |
Lv 1 |
30 |
Lv 2 |
34 |
Lv 3 |
38 |
Lv 4 |
42 |
Lv 5 |
44 |
Lv 6 |
46 |
Lv 7 |
47 |
Lv 8 |
48 |
Lv 9 |
49 |
Lv 10 |
50 |
You will be able to see information about your guild members.
You can check their class, job, family name, activity and online status.
Guild Permissions |
|
Guild Master |
Enlisting new members, assigning officer, dismissal, accepting quests, completing quests, cancelling quests and more |
Guild Officer | Enlisting new members, open up guild rush and more |
|
Guild Master Delegation
If the guild master is inactive for longer than 14 days, the guild officer may take over the guild master position.
- There will be no warning for delegation, so please do it at your own risk.
- Only the guild officers can take over guild master and they should be at least level 30.
-When the delegation is made, 50% of guild fund will be deducted.
- If the guild possess the Node or if it is during the bidding period for Guild Node War, you cannot delegate.
By doing guild quests, you can obtain guild points, activity, guild EXP, and guild funds.
You can also obtain social points or silver depending on the quests.
Guild points can be exchanged to summoning stone for Guild Rush.
Guild quests can be done 3 times a day (Quest resets at 12AM everyday.)
Quests can be cancelled while doing them.
The guild master can summon the bosses using guild points.
Summoning stones can be used for Guild Rush in the Guild Fortress.
※Guild Rush has 3 difficulty levels: Easy, Normal and Hard and they can be chosen.
※ All guild members can participate in the Guild Rush.
Only the guild master can acquire guild skills through the guild fund.
Guild Effect: Increased Life Skill EXP applies all the time.
“Call to Battle” can only be applied for the PVP and the Guild Node War.
You can search for other guilds here.
By searching for a guild, you can check its guild level, who the guild master is, and how many members it has.
※ Any dismissed guilds will not be shown.
The guild master can change how adventurers apply to the guild: [Apply], [Free Entry], and [No Entry].
The guild fortress is where members of a guild can meet and enjoy various content, such as guild rush and node war.
You can check your guild ranking by going through the [Main menu] - [Ranking] - Guild Ranking].
Here you can see how your guild ranks against other ranks.
You can earn rewards based on your guild’s ranking.
Only the guild master can disband a guild.
There should be no other members left in order to disband the guild.
Guild members who wish to withdraw from a guild can do so by pressing on the [Withdraw/Leave] button in the guild menu.
※Please note that the guild cannot be recovered once it is disbanded.
You can obtain Guild Mileage by spending White Pearls or Black Pearls at the shop when you are in a guild.
Purchasing Guild Quests
- You will be able to use Guild Mileage when purchasing Guild Quests from the Guild Mileage Shop that is located within your Guild UI.
- Guild Quests will provide benefits for all guild members.
Guild Quests
- Any purchased Guild Quests must be finished within a certain period of time. The remaining time will be shown on the Guild Quest UI.
- You may only complete the same Guild Quest once per day.
- It is not possible to purchase the same Guild Quest more than one time per day.
Guild Quest Rewards
- You will be able to obtain any rewards mentioned in the Guild Quest description upon completion of the mission.
Guild War is a content where Guilds can wage wars against other guilds.
Join forces with your guild members and emerge victorious in Guild War.
1) Declaring War
2) Combat
3) Protecting Guild Members
4) Withdrawing / Surrendering
Enter the name of the guild that you wish to go war with and then tap [Declare].
Only Guild Masters and Guild Officers can use the Declare War function and it costs 3,000,000 Guild Funds.
Guild Masters or Officers must enter the guild name that they wish to go war with and [Declare] must be tapped.
※ Each guild can declare war on a maximum of 1 guild at a time. However, the same guild can have war declared on them by up to 10 guilds.
※ After a war with a guild ends, there is a 24 hour waiting period until you may go to war with the same guild again.
During the war, enemy guild members will be shown with a red mark on the minimap, meaning it is possible to attack them.
Defeating an enemy guild member will grant you guild points based on the defeated Adventurer’s Combat Points.
The first guild to reach 30,000 points wins the guild war, and the war ends.
If any guild members wish to not participate in the guild war, Guild Masters and Officers can enable ‘Protected’ on up to 10 guild members. These members will not participate in the Guild War.
It costs 100,000 guild funds per guild member to be set as ‘Protected’.
Additionally, guild members can be removed or added to the ‘Protective State’, but there is a 10 minute cooldown per ‘Protected’ state to be removed or added.
In case a guild wishes to cease a guild war, the Guild Master or Guild Officer may choose to withdraw from the war.
Withdrawing will result in the immediate defeat of the withdrawing guild.
※ Withdrawing is only possible under two conditions:
a) at least 60 minutes have passed or b) the guild point difference is greater than 2,000 points.
※ Defeated guilds cannot have war declared upon them for 24 hours.