Ancient Ruins
You can use the Expedition Gateway to explore the Ancient Ruins and defeat the Ancient Warrior Kabuamilles within the given time limit.
Your friends and guild members can join the Ancient Ruins as well. Obtain various rewards when you defeat Kabuamilles!
Contents |
01. How to Enter the Ancient Ruins |
02. Setting Difficulty |
03. Setting Participants and Reward Multiplier |
04. Defeating Ancient Warrior |
05. Black Spirit Mode: Auto-Explore Ruins |
06. First Prophet's Room |
You can enter the Ancient Ruins through the Expedition Gateway or from [Menu] ▶ [Expedition] ▶ [Ruins]
You can host a round by tapping [Create Chamber] or join another Ancient Ruins party by tapping [Quick Join].
You will use Ancient Tablets to enter the ruins. The number of Ancient Tablets used will depend on the selected difficulty level.
You’ll randomly join a room created by another user when you tap [Quick Join].
※ A room will be automatically created if there are no rooms to join.
(1) Use the [Invite] button invite friends or guild members. Friends or guild members who receive the invite can enter your room through their alert notification.
(2) Anyone is free to join the room you created if you set the room type to Public, regardless of whether they were invited or not.
※ [Adventurer’s Apparition] will join your room if no Adventurers join the public room in 30 seconds.
(3) Before entering, Adventurers can individually adjust the reward multiplier. The higher the multiplier, the more Ancient Tablets will be used when entering the Ancient Ruins. The multiplier can be adjusted based on the Kabuamilles Knowledge Level of each party member.
The Party Leader can start once all party members tap [Ready].
※ Adventurers must meet the minimum CP required in order to join. The minimum CP requirement will vary depending on the difficulty level.
You’ll use more Ancient Tablets at higher multiplier values, but will receive more rewards.
The results screen will show you what rewards you have received upon defeating the Ancient Guardian Kabuamilles.
※ The Ancient Tablets that were used to enter the ruins will be deducted after you defeat Kabuamilles and collect your rewards.
The Black Spirit can explore the Ancient Ruins by using your Ancient Tablets.
Auto-Explore Ruins will be activated until you run out of Ancient Tablets. You will stop entering the Ruins after you run out of Ancient Tablets.
※ Auto-Explore Ruins can only be activated on a difficulty level you’ve cleared at least once.
※ The amount of Ancient Tablets used will depend on the difficulty level set through the Black Spirit Mode settings. The number of Ancient Tablets used and the rewards that can be obtained through this mode will be the same as manual play, but you’ll be unable to adjust a reward multiplier for faster expeditions.
■ The Minimum Number of Tablets required for Auto-Explore Ruins
Difficulty | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 |
Number of Tablets Required | 360 | 480 | 600 | 720 | 840 | 1,020 |
Difficulty | Level 7 | Level 8 | Level 9 | Level 10 | Level 11 | Level 12 |
Number of Tablets Required | 1,200 | 1,380 | 1,620 | 1,860 | 2,100 |
2,400 |
Difficulty | Level 13 | |||||
Number of Tablets Required | 6,000 |
Tangled time, the mysterious power found among the scattered energy after the chaos subsided.
Numerous scholars have not been able to uncover the potential power of the tangled time, but an adventurer has discovered that when a slate inscribed with ancient symbols and tangled time meet, it resonates and opens up an unknown space.
The tangled time led to the place of the beginning, when the prophet first created the ruins. The prophet who made a room deep in the ruins had Kabuamilles guard it, but there are still doubts about what he wants to keep.
Deep in the ruins, get the treasure that the First Prophet has hidden after fighting the Primitive Kabuamilles. |
■ First Prophet's Room Details
- Tap the Primordial button on the lower left side of the Ancient Ruins window to enter the First Prophet's Room.
- First Prophet's Room is accessible after defeating [Boss: Crescent Gatekeeper] in South Valencia.
- Use Ancient Tablet x10,000 and Tangled Time x1 to enter.
- First Prophet's Room has 2 difficulty levels and the higher level yields more rewards.
- The First Prophet's Room's multiplier can be increased by 1 per 50 levels of Guardian Kabuamilles knowledge.
- The reward multiplier can be set after creating a chamber.
■ The required CP for each difficulty level
Difficulty | Required CP |
Lv. 1 | 15,000 |
Lv. 2 | 20,000 |